I know this thread is a few days old, but I've been trying to get blindside's method to work. I can't get it to work quite right. I put it into the 2d demo that comes with Irrlicht and tried it out. Here's what I did:
I added
CSprite mySprite;
mySprite.getMaterial().setTexture(0, driver ...
Search found 4 matches
- Thu Feb 05, 2009 4:35 am
- Forum: Everything 2d/3d Graphics
- Topic: Extern 2D-Library
- Replies: 25
- Views: 9052
- Tue Feb 03, 2009 3:15 pm
- Forum: Beginners Help
- Topic: Datafiles with Irrlicht
- Replies: 4
- Views: 460
Woah.
- Tue Feb 03, 2009 6:02 am
- Forum: Beginners Help
- Topic: Datafiles with Irrlicht
- Replies: 4
- Views: 460
...How?
I saw in the demo that comes with Irrlicht a few minutes after I posted that it can use zip files with the method addZipFileArchive. But I'm a bit confused as to how it's used. The file has two jpeg's, but neither are referenced in the demo program. Note that I'm not talking about loading a 3D map ...
- Tue Feb 03, 2009 5:12 am
- Forum: Beginners Help
- Topic: Datafiles with Irrlicht
- Replies: 4
- Views: 460
Datafiles with Irrlicht
I don't know how many here are familiar with Allegro, but it has a nifty feature: It has built-in support for datafiles so users can store graphics, fonts, sounds, etc. in a single data file so files aren't thrown everywhere. I really like Irrilcht but the only data files that Irrlicht supports as ...