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by denisw
Fri Feb 06, 2009 5:55 pm
Forum: Bug reports
Topic: [Fixed] removeAnimator in animateNode()
Replies: 2
Views: 1229

[Fixed] removeAnimator in animateNode()

Hi,

I'd like to point out an issue with ISceneNodeAnimators: if you have an animator that is only meant to persist for a specific time (for instance, I have created a small animator to follow a defined path), you cannot call directly call removeAnimator() from the animator class' animateNode ...