Search found 9 matches
- Wed Jun 03, 2009 10:13 am
- Forum: Bug reports
- Topic: sky box lines?
- Replies: 10
- Views: 2251
- Thu May 07, 2009 11:12 am
- Forum: Beginners Help
- Topic: getForwardVector?
- Replies: 3
- Views: 289
- Thu May 07, 2009 10:23 am
- Forum: Beginners Help
- Topic: getForwardVector?
- Replies: 3
- Views: 289
some progress, but not quite there
I found this code in the forums: irr::core::vector3df vector = irr::core::vector3df(0,0,1); irr::core::matrix4 m; m.setRotationDegrees(camera->getRotation()); m.transformVect(vector); the vector should be the 'Forward' vector I am looking for. However it doesn't seem to be exactly right, because sou...
- Thu May 07, 2009 7:26 am
- Forum: Beginners Help
- Topic: getForwardVector?
- Replies: 3
- Views: 289
getForwardVector?
Just a quick beginners question i could not find anything about on the Forums... I am using FMOD for sound in my program, and for the listener position it uses 4 vectors: position, velocity, forward and up. Mapping position to a camerascenenode is not difficult, and i have not looked at velocity yet...
- Thu Feb 19, 2009 10:55 pm
- Forum: Project Announcements
- Topic: multicolor chat box
- Replies: 27
- Views: 5638
Nevermind, I think i found enough information on http://abusoft.g0dsoft.com/
Will read that first now and see if my brain keeps up
Will read that first now and see if my brain keeps up
- Thu Feb 19, 2009 10:50 pm
- Forum: Project Announcements
- Topic: multicolor chat box
- Replies: 27
- Views: 5638
Newbie question i guess. The code compiles all right, but how do i register a chat object with the gui? From the tutorials i learned to use gui->addEditBox(...) and such, but for a new element that does not work. (I expected as much) I read something about IGUIElementFactory and think it might have ...
- Thu Feb 19, 2009 10:36 pm
- Forum: Beginners Help
- Topic: setOverrideColor does not work like expected
- Replies: 5
- Views: 386
Thanks a lot! I indeed tried to change the color of the box itself. To bad that it's not possible. I don't feel confident enough to write patches and stuff. So for now i'll have to stick to the standards, i guess. Anyway, I should be caring about cosmetics AFTER i get everything else right :-) Thank...
- Thu Feb 19, 2009 9:32 pm
- Forum: Beginners Help
- Topic: setOverrideColor does not work like expected
- Replies: 5
- Views: 386
well thank you for the tip about setting the color in one step :-) That's a timesaver too. As for the other remarks, the second box was intentionally kept in the original color, so i can see a clear difference. Which i don't. Both boxes are still a standard gray. Same about transparancy, even with a...
- Thu Feb 19, 2009 7:37 pm
- Forum: Beginners Help
- Topic: setOverrideColor does not work like expected
- Replies: 5
- Views: 386
setOverrideColor does not work like expected
Hello people, I try to make a modest gui for my application. I got an editbox on the screen but do not succeed in changing the color. I am able to change the color for the whole skin, but not for my editbox as such. As seen below: void guiClass::drawChat() { chatHist = gui->addEditBox(L"",...