Search found 9 matches

by yvanvds
Wed Jun 03, 2009 10:13 am
Forum: Bug reports
Topic: sky box lines?
Replies: 10
Views: 2251

Is there any solotion to this problem yet? (apart from not using IrrEdit, i mean :-)
by yvanvds
Thu May 07, 2009 11:12 am
Forum: Beginners Help
Topic: getForwardVector?
Replies: 3
Views: 289

Thanks! That was exactly what I needed. I didn't imagine it could be that simple. And FMOD vectors must be normalized indeed. It seems I'd better take some time to read up on matrixes and vectors when i find some time :oops:
by yvanvds
Thu May 07, 2009 10:23 am
Forum: Beginners Help
Topic: getForwardVector?
Replies: 3
Views: 289

some progress, but not quite there

I found this code in the forums: irr::core::vector3df vector = irr::core::vector3df(0,0,1); irr::core::matrix4 m; m.setRotationDegrees(camera->getRotation()); m.transformVect(vector); the vector should be the 'Forward' vector I am looking for. However it doesn't seem to be exactly right, because sou...
by yvanvds
Thu May 07, 2009 7:26 am
Forum: Beginners Help
Topic: getForwardVector?
Replies: 3
Views: 289

getForwardVector?

Just a quick beginners question i could not find anything about on the Forums... I am using FMOD for sound in my program, and for the listener position it uses 4 vectors: position, velocity, forward and up. Mapping position to a camerascenenode is not difficult, and i have not looked at velocity yet...
by yvanvds
Thu Feb 19, 2009 10:55 pm
Forum: Project Announcements
Topic: multicolor chat box
Replies: 27
Views: 5638

Nevermind, I think i found enough information on http://abusoft.g0dsoft.com/

Will read that first now and see if my brain keeps up :-)
by yvanvds
Thu Feb 19, 2009 10:50 pm
Forum: Project Announcements
Topic: multicolor chat box
Replies: 27
Views: 5638

Newbie question i guess. The code compiles all right, but how do i register a chat object with the gui? From the tutorials i learned to use gui->addEditBox(...) and such, but for a new element that does not work. (I expected as much) I read something about IGUIElementFactory and think it might have ...
by yvanvds
Thu Feb 19, 2009 10:36 pm
Forum: Beginners Help
Topic: setOverrideColor does not work like expected
Replies: 5
Views: 386

Thanks a lot! I indeed tried to change the color of the box itself. To bad that it's not possible. I don't feel confident enough to write patches and stuff. So for now i'll have to stick to the standards, i guess. Anyway, I should be caring about cosmetics AFTER i get everything else right :-) Thank...
by yvanvds
Thu Feb 19, 2009 9:32 pm
Forum: Beginners Help
Topic: setOverrideColor does not work like expected
Replies: 5
Views: 386

well thank you for the tip about setting the color in one step :-) That's a timesaver too. As for the other remarks, the second box was intentionally kept in the original color, so i can see a clear difference. Which i don't. Both boxes are still a standard gray. Same about transparancy, even with a...
by yvanvds
Thu Feb 19, 2009 7:37 pm
Forum: Beginners Help
Topic: setOverrideColor does not work like expected
Replies: 5
Views: 386

setOverrideColor does not work like expected

Hello people, I try to make a modest gui for my application. I got an editbox on the screen but do not succeed in changing the color. I am able to change the color for the whole skin, but not for my editbox as such. As seen below: void guiClass::drawChat() { chatHist = gui->addEditBox(L"",...