Search found 10 matches

by jpenguin
Tue Dec 04, 2012 8:34 pm
Forum: Bug reports
Topic: Compile SVN on OSX
Replies: 1
Views: 701

Re: Compile SVN on OSX

When I apply those paches to 1.8, it does compile
by jpenguin
Tue Dec 04, 2012 8:12 pm
Forum: Bug reports
Topic: Compile SVN on OSX
Replies: 1
Views: 701

Compile SVN on OSX

MacOS X 10.8, lastest xclode, Apple LLVM 4.1 /Users/jpenguin/irrlicht/source/Irrlicht/CColorConverter.cpp WARN: /Users/jpenguin/irrlicht/source/Irrlicht/CColorConverter.cpp:614:10: 7 enumeration values not handled in switch: 'ECF_R16F', 'ECF_G16R16F', 'ECF_A16B16G16R16F'... /Users/jpenguin/irrlicht/...
by jpenguin
Wed Mar 16, 2011 9:30 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Latest Mac OS X irrlicht framework + tutorial
Replies: 11
Views: 8506

So, with 1.8 will there be an XCode project included that allows compiling as a framework; with 64bit support (no carbon)

@pippy3-- what do you mean by "automatic"; can't you just include my XCode templates and call it good?

My Website

Hello World example
by jpenguin
Wed Mar 16, 2011 5:15 pm
Forum: Code Snippets
Topic: Simple ball falling down on plane using bullet
Replies: 9
Views: 8287

Nevermind

Sorry about that. I got it, I just forgot to include LinearMath.framwork

xCode project folder
Single file xCode project
by jpenguin
Wed Mar 16, 2011 3:42 am
Forum: Code Snippets
Topic: Simple ball falling down on plane using bullet
Replies: 9
Views: 8287

Sorry for resurrecting an old topic, but I get errs with bullet 2.77 I edited your oop format example to use mac-style headers/frameworks Build BallBullet of project BallBullet with configuration Release Ld build/Release/BallBullet.app/Contents/MacOS/BallBullet normal i386 cd /Users/jpenguin/Irrlich...
by jpenguin
Mon Mar 07, 2011 6:31 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Latest Mac OS X irrlicht framework + tutorial
Replies: 11
Views: 8506

In trunk, the xcode project hasn't been updated for 13months
by jpenguin
Sun Mar 06, 2011 7:05 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Latest Mac OS X irrlicht framework + tutorial
Replies: 11
Views: 8506

Thanks, it work, to bad Irrlicht doesn't 64-bit on the mac. I wonder how supertuxkart supports joysticks on the mac? They use Irrlicht (IrrFramework.framework)...

An xcode template for use withe the Irrlicht.framework is available here
by jpenguin
Fri Mar 04, 2011 11:39 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Latest Mac OS X irrlicht framework + tutorial
Replies: 11
Views: 8506

Framework won't compile

[quote] Build Irrlicht of project MacOSX with configuration Release Ld build/MacOSX.build/Release/Irrlicht.build/Objects-normal/ppc/Irrlicht normal ppc cd /Users/jpenguin/irrlicht-1.7.1/source/Irrlicht/irrlicht-framework-xcode-1.7.1 setenv MACOSX_DEPLOYMENT_TARGET 10.4 /Developer/usr/bin/g++-4.0 -a...
by jpenguin
Fri Mar 04, 2011 10:31 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [Tutorial] Getting started on Mac OS X
Replies: 81
Views: 91115

I'm still trying to get it to work, bu I found one-

http://karlkirch.com/blog/2010/03/10/irrlicht-xcode/
by jpenguin
Mon Feb 16, 2009 8:17 pm
Forum: Beginners Help
Topic: Need recomendation for network lib
Replies: 7
Views: 523

Need recomendation for network lib

Hi, the game I am working on is going to move from PLIB to irrlicht in a couple versions. I want to code an in-game package manage that will (1) list files from an FTP or HTTP directory, let the user select one, and download the selected file.. Does anyone know of a library (C++, Cross-Platform) tha...