Search found 44 matches

by moekkog
Tue Apr 21, 2009 5:59 am
Forum: Beginners Help
Topic: cuestion FlyStraightAnimator
Replies: 1
Views: 263

cuestion FlyStraightAnimator

I have this code trans = smgr->createFlyStraightAnimator(inicio, destino, 1500, false); pieza->addAnimator(trans); and i want to know is there any function that can tellme if the animation has stoped, i dont want to use a counter to know how much time has pass i would be easier with a function is th...
by moekkog
Mon Apr 20, 2009 2:47 am
Forum: Beginners Help
Topic: if anybody can help me
Replies: 6
Views: 361

thanks

thanks a lot that what i was looking for i did so little modification but i used as a base code
by moekkog
Mon Apr 20, 2009 1:48 am
Forum: Beginners Help
Topic: if anybody can help me
Replies: 6
Views: 361

yes something like that

but the problem is the numbers of loops is based on a counter that is no dependance of the time, a is the same problem in some computers and in some it ends to quicly in others to late i have tried this code alpha =0; u32 time = -1; const f32 MOVEMENT_SPEED = 1.f; u32 then = device->getTimer()->getT...
by moekkog
Mon Apr 20, 2009 1:17 am
Forum: Beginners Help
Topic: if anybody can help me
Replies: 6
Views: 361

i dont want to prevent it

i dont want to prevent it, i want to chage my code to get a counter of the local time of the computer and each 5 tic the counter raise or something to make the code dependand of the time or something else not the capabilities of the computer
by moekkog
Mon Apr 20, 2009 12:46 am
Forum: Beginners Help
Topic: if anybody can help me
Replies: 6
Views: 361

if anybody can help me

I have this code /*icon2=0; alpha =0; while(device->run() && driver &&(icon2<750)) { driver->setTextureCreationFlag(video::ETCF_OPTIMIZED_FOR_QUALITY, true); driver->beginScene(true, true, video::SColor(100,0,0,0)); icon2++; if(icon2<254)alpha++; if(icon2>500) alpha--; driver->draw2D...
by moekkog
Sat Apr 18, 2009 1:51 am
Forum: Beginners Help
Topic: can anyone can give an example of onover
Replies: 3
Views: 365

yes but

in the example they use the camera direction to identify de vector an draw a line to the object but what can i do if my camera is static
by moekkog
Fri Apr 17, 2009 5:33 am
Forum: Beginners Help
Topic: can anyone can give an example of onover
Replies: 3
Views: 365

can anyone can give an example of onover

for example i got a cube in a 3d space and i want , when i put the mouse pointer over the cube something happend like showing some text or an image can anyone can help me with a sample code or something and if its possible?
by moekkog
Thu Apr 16, 2009 3:41 am
Forum: Beginners Help
Topic: Trouble building Irrlicht
Replies: 5
Views: 363

there are some troubles compiling it

if you doesnt have installed dx8 and 9 it will not compile just compile de examples and if you need it in your project copy de irrlicht.dll and that it
a precompiled irrlicht so you dont have to compile it and get that error just copy the .dll
by moekkog
Wed Apr 15, 2009 6:31 pm
Forum: Game Programming
Topic: Complications of a Networking game?
Replies: 6
Views: 1781

wll

With my very little experience you need to know what protocols will you use, if you use a server to save user or something, obviously if your engine support it, the refresh rate (taking care to not fullfill the bandwith), if you will use a secure conection, how many bit your protocol can loose in tr...
by moekkog
Wed Apr 15, 2009 1:02 am
Forum: Project Announcements
Topic: [NEW GAME] SAJAN
Replies: 14
Views: 3306

YEAH

yeah, that was a good point, look my new peaces http://ttsajan.wordpress.com/files/2009/04/7.jpg it's just that i hadn't the time on working new scenarios as you can see the program can load various but the ai is taking me to loong im in the part that you dont see buts its necesary :evil: this is an...
by moekkog
Tue Apr 14, 2009 11:12 pm
Forum: Beginners Help
Topic: how to put something in second plane
Replies: 4
Views: 274

YES I HAVE DONE THAT

i have done that bus its prettey complicated to do for just a simple loader a thogth that irrlicht have something similar or anybody have a better idea
by moekkog
Tue Apr 14, 2009 10:23 pm
Forum: Project Announcements
Topic: Irrlicht Game Logic Engine Released! [ GHS-GLE ]
Replies: 13
Views: 3384

i know that it doesn't have anything about your project i just want that my game look like yours if your are using some effects or textture or whatever and thats what i asked before
by moekkog
Tue Apr 14, 2009 10:06 pm
Forum: Project Announcements
Topic: Irrlicht Game Logic Engine Released! [ GHS-GLE ]
Replies: 13
Views: 3384

i have a question

in your video it look like very cartoony im developing a game for kids could you give advices and examples to make my game look like yours
mine is SAJAN i want mine to look like yours
by moekkog
Tue Apr 14, 2009 10:03 pm
Forum: Beginners Help
Topic: how to put something in second plane
Replies: 4
Views: 274

yes

i will do that in a loop but fur loading i have to write

//dosomething
drawall()
//dosomething else
drawall()
dosomething else else XD
drawall

and i want something like this
makealooptoshowsomeanimation()
//start loading
//load somthing else
//everything is loaded
stoptheanimation()
by moekkog
Tue Apr 14, 2009 9:23 pm
Forum: Project Announcements
Topic: [NEW GAME] SAJAN
Replies: 14
Views: 3306

a ok

a ok now i get it yes it a building its a representention of my school a yes im working o new scenarios but my time its very limited XD i have a lot of work a so little time XD in a week or two i would have a test of my project if you want to test it http://upload.wikimedia.org/wikipedia/commons/thu...