Search found 10 matches

by Katsumi
Mon Sep 03, 2012 10:00 am
Forum: Advanced Help
Topic: Irrlicht 1.5 compiled for CodeGearâ„¢ RAD Studio 2009
Replies: 7
Views: 2111

Re: Irrlicht 1.5 compiled for CodeGearâ„¢ RAD Studio 2009

Nice, but is there a tutorial to include newest version of Irrlicht in Rad Studio C++Builder 2009?
by Katsumi
Thu Mar 05, 2009 6:03 pm
Forum: Beginners Help
Topic: add shine-effect for a select object
Replies: 6
Views: 1108

my first destination are tutorials and api, but as noob must first understand the irrlicht concept, without this i would never find in api my result. the theme with glow is here often, but nobody have a solution. :( the solution with cube1->getMaterial(0).AmbientColor = SColor(255,128,0,255); was ve...
by Katsumi
Wed Mar 04, 2009 2:52 pm
Forum: Beginners Help
Topic: Cubes, Cylinderr, Spheres and Pipes
Replies: 4
Views: 504

Cubes, Cylinderr, Spheres and Pipes

Hi. what is the best way to create standard objects in irrlicht? i see only cubes in api. next step is to transform this standard objects. example the cube get a new length of 6, but height und width is 4. Or a self created pipe get a new lenght of 20 in runtime. have anybody a tutorial for this? :w...
by Katsumi
Wed Mar 04, 2009 1:54 pm
Forum: Beginners Help
Topic: add shine-effect for a select object
Replies: 6
Views: 1108

little example with 3 cubes with setAmbientLight and EMF_LIGHTING = true or without setAmbientLight and EMF_LIGHTING = false smgr->setAmbientLight(irr::video::SColorf(1.0,1.0,1.0,1)); irr::scene::ISceneNode* cube1 = smgr->addCubeSceneNode(10); cube1->setMaterialFlag(irr::video::EMF_LIGHTING, true); ...
by Katsumi
Mon Mar 02, 2009 11:01 pm
Forum: Beginners Help
Topic: add shine-effect for a select object
Replies: 6
Views: 1108

add shine-effect for a select object

hi. i have cubes, spheres and meshes and want select one object and this should shine little brighter. how can i realize this? all objects have a texture. can i give a shine-color for all objects, so its look similar selected? i mean, a green texture cube sould shine how a brown texture sphere. than...
by Katsumi
Mon Mar 02, 2009 10:11 pm
Forum: Code Snippets
Topic: (HLSL) Cel (Toon) Shading
Replies: 66
Views: 53684

Impressive! how rotate this donut in exe-file? its not better to rotate the camera around the donut? i can only move the donut.
by Katsumi
Mon Mar 02, 2009 6:01 pm
Forum: Code Snippets
Topic: (HLSL) Cel (Toon) Shading
Replies: 66
Views: 53684

Is someone here knows how this guy achieved this nice toon shading effect? It showed the same effect as that NARUTO game on Playstation 2. http://gpower-en.blogspot.com/2006/03/hlsl-image-processing-cartoon-effect.html I found here this url http://www.paulsprojects.net/opengl/celshading/celshading....
by Katsumi
Fri Feb 27, 2009 12:30 pm
Forum: Beginners Help
Topic: school project: Irrlicht with RAD 2009 (C++Builder 2009)
Replies: 2
Views: 374

I creating a lib project in RAD 2009 (C++Builder 2009) and and include all neccessary c und cpp files. i have 1 error in CImageLoaderWAL.h [BCC32 Fataler Fehler] CImageLoaderWAL.h(28): F1003 error-Direktive: compiler not supported #ifdef _MSC_VER # pragma pack( push, packing ) # pragma pack( 1 ) # d...
by Katsumi
Fri Feb 27, 2009 11:43 am
Forum: Project Announcements
Topic: bcb6 (borland) and irrlicht v1.0
Replies: 34
Views: 9612

Hello darseq.

I need Irrlicht 1.5 for RAD 2009 (C++Builder 2009).

Have you a tutorial-page to create this dlls and libs for borland/codegear?
Its possible to compiling irrlicht as LIB (~1MB) for include in project and don't need dlls?

EDIT: solved
by Katsumi
Fri Feb 27, 2009 10:12 am
Forum: Beginners Help
Topic: school project: Irrlicht with RAD 2009 (C++Builder 2009)
Replies: 2
Views: 374

school project: Irrlicht with RAD 2009 (C++Builder 2009)

hello. in my school we want create a little application for control a virtual robotor (fun project!). in this time we are creating inputs (VCL components) and with Canvas we draw the robotor and his moves in 2D. with vcl gui we observe the robotor action and correct roboter mistakes. now i want look...