Search found 23 matches

by Reiyn
Wed Jan 18, 2006 3:13 am
Forum: Advanced Help
Topic: animation revisited with v.0.12.0
Replies: 2
Views: 1092

Bump,
This is a few months old now and still a bug that needs addressing =\
by Reiyn
Wed Dec 07, 2005 11:47 pm
Forum: Project Announcements
Topic: Early Chimera Screenshots
Replies: 12
Views: 1450

Early Chimera Screenshots

http://www3.telus.net/reiyn/screenshotsmini.jpg Larger View: http://www3.telus.net/reiyn/screenshots.jpg Features list so far: List File Yes, this is my first programming project and it's somewhat ambitious, ...I'm not trying to make an MMO but an online rpg ;) Made the models and textures obviousl...
by Reiyn
Sun Nov 27, 2005 6:17 pm
Forum: Project Announcements
Topic: LOTR Project *** 1st Release ***
Replies: 106
Views: 12886

I think your project is the coolest, most progressed Irrlicht game I've seen :D Very nice -- Keep at it :D I'm jealous of your mount system, I imagine it was hard to make =O Awesome job!! I program as you said, with lots of booleans and variables, lol =X Oh well, it works :) I could list off some id...
by Reiyn
Fri Oct 21, 2005 1:14 am
Forum: Advanced Help
Topic: Shadow decals?
Replies: 14
Views: 2364

Niko, do you have any idea on how to fix the alpha blending? =/ The materialparam isn't a proper fix =(
by Reiyn
Thu Sep 29, 2005 7:06 am
Forum: Advanced Help
Topic: MMORPG 3D programmer contract opening
Replies: 1
Views: 349

Sounds cool, you certainly have the networking experience I believe. =)
by Reiyn
Mon Sep 12, 2005 6:50 pm
Forum: Beginners Help
Topic: Absolutely stupid: Mesh cache
Replies: 5
Views: 345

Hahaha, I like it. Frustration posts should always begin that way. "ARRRGH!!" in the title lol. "So freak'n annoying - HELP!" lol.

I can't help as I haven't tried the new cache/library stuff yet. =/

I just wanted to post some banter and a helpful bump I suppose - heh.
by Reiyn
Mon Sep 12, 2005 6:46 pm
Forum: Open Discussion and Dev Announcements
Topic: Trying to be objective
Replies: 10
Views: 1051

I don't think you can justify being too critical of a one-man project that is free. There are many fixes for issues out there, just have to have the motivation to look for them.... There ARE some bugs that aren't fixed, but I can't complain because I sure as heck can't do what Niko and some others a...
by Reiyn
Mon Sep 05, 2005 8:26 pm
Forum: Advanced Help
Topic: Transparency
Replies: 21
Views: 2153

Niko seems to have altered the way EMT_TRANSPARENT_ALPHA_CHANNEL works to be basically the same as EMT_TRANSPARENT_ALPHA_CHANNEL_REF except with the addition of being able to alter the threshold value.. This is a quick bandaid fix to a bug spawned in version 11 =/ (Which I've made a post about on th...
by Reiyn
Wed Aug 31, 2005 7:00 pm
Forum: Beginners Help
Topic: About playing sounds....
Replies: 13
Views: 668

Fmod is only one DLL while Audiere seems to need about 4 or so... =/ Also I can get Fmod working easily with Dev-CPP however Audiere doesn't like DEVCPP :( I am curious though, getting FMOD to load an mp3 from a .zip is really convoluted and complicated enough I haven't figured it out or found suppo...
by Reiyn
Wed Aug 31, 2005 6:51 pm
Forum: Beginners Help
Topic: Space Web of destroyed Free...
Replies: 3
Views: 227

Ah, I'm reading this at work and the "silly human things" made me laugh aloud for a minute or so... I feel bad to laugh but yeah.. I found it funny at the time.

I know a lil' french ;) I assumed from the title it'd be an interesting post hehe. I thought: Must be a french poster! :D
by Reiyn
Wed Aug 31, 2005 6:40 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: What is a wrapper?
Replies: 8
Views: 2264

I think it's where a library of classes is taken and easy-to-use functions are created to allow you to access the library in a more user-friendly way? You're "wrapping" up the classes in a sense? o.O

Just my guess.

[EDIT:] And yes, I believe this is the wrong forum <shrugs>
by Reiyn
Sun Aug 28, 2005 11:40 pm
Forum: Open Discussion and Dev Announcements
Topic: I love Irrlicht
Replies: 15
Views: 1781

Aww, nice post !

Raknet and Irrlicht both are amazing :)

Thank you to both of you guys for all your hard work, :D
by Reiyn
Thu Aug 25, 2005 7:34 pm
Forum: Off-topic
Topic: Happy Birthday NIKO!
Replies: 12
Views: 1440

Happy Bday!!!

Happy Birthday!!!! :D
by Reiyn
Thu Aug 25, 2005 7:16 pm
Forum: Bug reports
Topic: Alpha Transparency Z-Buffer Bug (Post Patch 0.11)
Replies: 7
Views: 1658

COOL!

Hey, I couldn't find a more proper post so Ima' say it here: Version 12 looks amazing! Way to go, I'm very impressed =) I'm at work, so I can't test it out, but it sounds like you solved a lot of problems, including my own, heh. The new features look very cool, the shaders support and detail mapping...
by Reiyn
Mon Aug 01, 2005 5:14 am
Forum: Bug reports
Topic: [Fixed]Bilboards culling bug + all node's speed improvement
Replies: 16
Views: 3875

I'm going to try this aswell in the next few days, :)

Thank you very much, it looks and sounds really awesome!
Good job!! :D