Ani2Pov v0.92 is available.
_ Several bugs have been fixed.
_ It can now export to .irrmesh from ASSIMP
Search found 23 matches
- Fri Apr 29, 2011 6:28 am
- Forum: Project Announcements
- Topic: Ani2Pov can export to .irrmesh
- Replies: 8
- Views: 3382
- Mon Feb 01, 2010 7:22 pm
- Forum: Project Announcements
- Topic: Ani2Pov can export to .irrmesh
- Replies: 8
- Views: 3382
- Mon Jan 25, 2010 6:59 pm
- Forum: Project Announcements
- Topic: Ani2Pov can export to .irrmesh
- Replies: 8
- Views: 3382
- Sat Jan 23, 2010 8:54 am
- Forum: Project Announcements
- Topic: Ani2Pov can export to .irrmesh
- Replies: 8
- Views: 3382
- Fri Jan 22, 2010 8:36 am
- Forum: Project Announcements
- Topic: Ani2Pov can export to .irrmesh
- Replies: 8
- Views: 3382
Adler1337, my big problem is that i am not an artist and i do not have a lot of .an8 files with animations for my tests.
I do not understand your problem very well. All influences are converted to weights in Ani2Pov (with a problem of accuracy, this why i highly recommand to convert influences to ...
I do not understand your problem very well. All influences are converted to weights in Ani2Pov (with a problem of accuracy, this why i highly recommand to convert influences to ...
- Mon Jan 18, 2010 8:26 am
- Forum: Project Announcements
- Topic: Ani2Pov can export to .irrmesh
- Replies: 8
- Views: 3382
Ani2Pov can export to .irrmesh
Ani2Pov v0.90 is available. This is a file converter for Anim8or.
This new version can now convert .an8 files to Irrlicht 3D (.irrmesh).
Animations can only be exported to MilkShape3D and .smd for the time beeing.
Any bug report are welcome.
Ani2Pov can import files from:
# Collada ( *.dae )
# 3D ...
This new version can now convert .an8 files to Irrlicht 3D (.irrmesh).
Animations can only be exported to MilkShape3D and .smd for the time beeing.
Any bug report are welcome.
Ani2Pov can import files from:
# Collada ( *.dae )
# 3D ...
- Sat Jan 09, 2010 12:29 pm
- Forum: Bug reports
- Topic: Possible bug in ogre file loader
- Replies: 1
- Views: 456
Possible bug in ogre file loader
Hi,
i am writting an ogre exporter. One of my test file seems to be loaded well by Ogre, but not by Irrlicht 3D (using the mesh viewer, nothing is displayed).
Here you can find the .mesh and the .mesh.xml (maybe it can help), and also the .material
http://texel3d.free.fr/bugs/ogre_bug.zip
PS: I ...
i am writting an ogre exporter. One of my test file seems to be loaded well by Ogre, but not by Irrlicht 3D (using the mesh viewer, nothing is displayed).
Here you can find the .mesh and the .mesh.xml (maybe it can help), and also the .material
http://texel3d.free.fr/bugs/ogre_bug.zip
PS: I ...
- Sat Jul 25, 2009 10:17 am
- Forum: Beginners Help
- Topic: Big problems with lights
- Replies: 6
- Views: 837
- Sat Jul 25, 2009 9:23 am
- Forum: Beginners Help
- Topic: Big problems with lights
- Replies: 6
- Views: 837
- Sat Jul 25, 2009 8:49 am
- Forum: Beginners Help
- Topic: Big problems with lights
- Replies: 6
- Views: 837
Big problems with lights
Hi,
i have a big problem with lights.
I can't do what i want to do.
How can i put infinite point light ? Is is possible ? and how ?
How can i put directionnal light ?
The tutorials and examples only show how to use point light with attenuation. And The documentation is very limited, and when i ...
i have a big problem with lights.
I can't do what i want to do.
How can i put infinite point light ? Is is possible ? and how ?
How can i put directionnal light ?
The tutorials and examples only show how to use point light with attenuation. And The documentation is very limited, and when i ...
- Thu Jul 16, 2009 10:31 am
- Forum: Beginners Help
- Topic: My models are black with DirectX
- Replies: 5
- Views: 971
- Tue Jul 14, 2009 3:31 pm
- Forum: Beginners Help
- Topic: My models are black with DirectX
- Replies: 5
- Views: 971
- Tue Jul 14, 2009 12:00 pm
- Forum: Beginners Help
- Topic: My models are black with DirectX
- Replies: 5
- Views: 971
- Tue Jul 14, 2009 10:35 am
- Forum: Beginners Help
- Topic: My models are black with DirectX
- Replies: 5
- Views: 971
My models are black with DirectX
Hi,
i try to load Anim8or files in Irrlicht 3d (1.5 under Windows and Visual C++ 2005).
It seems to work with OpenGL but not with DirectX (9 and 8 ).
With OpenGL i have my texture with lights, but with DirectX 3D models are black. Why ?
You can download the .exe and the source code here (it is ...
i try to load Anim8or files in Irrlicht 3d (1.5 under Windows and Visual C++ 2005).
It seems to work with OpenGL but not with DirectX (9 and 8 ).
With OpenGL i have my texture with lights, but with DirectX 3D models are black. Why ?
You can download the .exe and the source code here (it is ...
- Thu Jun 11, 2009 8:43 pm
- Forum: Project Announcements
- Topic: irrAn8Loader: an Anim8or file loader for Irrlicht
- Replies: 2
- Views: 993