Search found 6 matches

by Alper_Bilgehan
Sun Oct 18, 2009 4:06 am
Forum: Beginners Help
Topic: Self Made Animation in 3ds max for irrlicht
Replies: 3
Views: 360

Yep, but you need to export the animation from 3ds Max correctly.
Unfortunately neither .3ds files nor .obj files DO NOT SUPPORT animation data.
BUT: you can export to an " .x" file. To do that you need to download either "Panda X exporter" or "kwxport" ....... just google 'em

HOWEVER: If you are ...
by Alper_Bilgehan
Fri Mar 06, 2009 12:44 am
Forum: Everything 2d/3d Graphics
Topic: From 3dsmax 2009 to Irrlicht/What is the best way?
Replies: 14
Views: 2925

jEES .. You guys are awesome, i did enable the normalize normals stuff and it works perfect. Thanks indeed.
by Alper_Bilgehan
Fri Mar 06, 2009 12:10 am
Forum: Everything 2d/3d Graphics
Topic: From 3dsmax 2009 to Irrlicht/What is the best way?
Replies: 14
Views: 2925

OK Everyone I solved the thingy..
First I had to use the Attach command in 3dsmax to attach everything to get one single object. I reset all the materials to their defaults, then i tried exporting: ( you see, the problem was: i was selecting 12 individual polys and then i was trying to export via ...
by Alper_Bilgehan
Thu Mar 05, 2009 4:54 pm
Forum: Everything 2d/3d Graphics
Topic: From 3dsmax 2009 to Irrlicht/What is the best way?
Replies: 14
Views: 2925

Thanks indeed; but that is the very part i'm stuck at...
You see, to get to this point as seen on the picture; all i did was to load the .x file inside the code (i.e. i didnt use the setmaterialtexture/gettexture function)

Now I know that I'm supposed to use the " Render to texture " dialog box to ...
by Alper_Bilgehan
Thu Mar 05, 2009 10:16 am
Forum: Everything 2d/3d Graphics
Topic: From 3dsmax 2009 to Irrlicht/What is the best way?
Replies: 14
Views: 2925

Guess i need to clearify myself a little bit
1- I've given up exporting to .3ds files ... it's no use
2- I go file -> export selected -> export as .X file (works best)
3- Itseems that .X file has only 1 channel for the texture, which as you see doesnt include any information about light or ...
by Alper_Bilgehan
Wed Mar 04, 2009 9:56 pm
Forum: Everything 2d/3d Graphics
Topic: From 3dsmax 2009 to Irrlicht/What is the best way?
Replies: 14
Views: 2925

From 3dsmax 2009 to Irrlicht/What is the best way?

Hi all,
As a team we are developing an incredibly funny 2d-3d mixed adventure game.
At this moment we are able to use 3dsmax 2009 for modeling but we have problems; the images here will be explaining:

What we have in 3dsmax:
http://img99.imageshack.us/img99/9405/forumhelp3dsmax.jpg
Using Panda .X ...