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by Botanic
Thu Mar 12, 2009 8:00 am
Forum: Code Snippets
Topic: 2d Tiles and Maps Tutorial
Replies: 13
Views: 12573

nice peace of code. i guess the top of cTileMap.h should look like this and u messed up copy&paste : /* 8/11/08 cTileMap.h Dan Bush */ #ifndef TILE_MAP_H #define TILE_MAP_H using namespace std; struct sMapHeader { unsigned short width; unsigned short height; unsigned short nWidth; unsigned short...