Search found 14 matches
- Sat Jun 25, 2016 4:52 pm
- Forum: Beginners Help
- Topic: Material Question
- Replies: 3
- Views: 482
Re: Material Question
Why the node had a material if i can't change the color of it?
- Sat Jun 25, 2016 3:57 pm
- Forum: Beginners Help
- Topic: Material Question
- Replies: 3
- Views: 482
Material Question
I've created a Plane: IMesh* mesh = context->getSceneMgr()->getGeometryCreator()->createPlaneMesh( dimension2d<f32>(1.0, 1.0), dimension2du(u32(subDivs), u32(subDivs)), mat); IMeshSceneNode* plane = context->getSceneMgr()->addMeshSceneNode(mesh, parent); plane->setMaterialFlag(EMF_...
- Thu Jun 09, 2016 7:13 am
- Forum: Beginners Help
- Topic: [solved] what's the texture?
- Replies: 4
- Views: 513
Re: [solved] what's the texture?
solution:
Code: Select all
meshNode->getMaterial(0).getTexture(0)->getName();
- Wed Jun 08, 2016 5:13 pm
- Forum: Beginners Help
- Topic: [solved] what's the texture?
- Replies: 4
- Views: 513
Re: what's the texture?
My current Project is a Wrapper for Irrlicht (Blitz3D Style) and there is a function called "LoadMesh". These function have to load the mesh and have to figured out which textures the mesh have.
- Wed Jun 08, 2016 4:41 pm
- Forum: Beginners Help
- Topic: [solved] what's the texture?
- Replies: 4
- Views: 513
[solved] what's the texture?
Hi guys, please excuse my poor english.
My problem: I want to load a mesh in any format (.b3d, .3ds, .obj, whatever) and i do not know the filename of it's texture. Is there any option to load a model and then find out the texture(s) filename(s) ?
My problem: I want to load a mesh in any format (.b3d, .3ds, .obj, whatever) and i do not know the filename of it's texture. Is there any option to load a model and then find out the texture(s) filename(s) ?
- Thu Oct 15, 2009 4:07 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Thu Oct 15, 2009 4:03 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Thu Oct 15, 2009 2:18 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Thu Oct 15, 2009 12:16 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
next DirectX 9 problem: Irrlicht Engine version 1.6 Microsoft Windows Vista Professional Service Pack 1 (Build 6001) Using renderer: Direct3D 9.0 NVIDIA GeForce 8800 GTX nvd3dum.dll 7.15.11.7813 Could not load shader function D3DXAssembleShader from dll, shaders disabled: d3dx9_42.dll Could not crea...
- Wed Oct 14, 2009 9:52 am
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Tue Oct 13, 2009 3:26 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Mon Oct 12, 2009 2:08 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Fri Oct 09, 2009 2:59 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 436261
- Mon May 25, 2009 3:55 pm
- Forum: Competition Time!
- Topic: Logo challenge
- Replies: 37
- Views: 26765