Search found 22 matches
- Mon May 18, 2009 7:26 pm
- Forum: Beginners Help
- Topic: problem sticking camera to node
- Replies: 1
- Views: 398
problem sticking camera to node
i know this is really easy, and there are many chase cameras, 3rd person cameras on the forum, but this is really simple problem and it would be embarrasing not to solve it :P what i want to do is: stick camera behind a node, a little bit above and behind it . like vector3df(0,20,-50). the node is '...
- Tue May 12, 2009 3:18 pm
- Forum: Project Announcements
- Topic: Glass Pane and Rain Drop refraction demo - Source Included
- Replies: 71
- Views: 39003
- Sat May 09, 2009 10:29 am
- Forum: Project Announcements
- Topic: Glass Pane and Rain Drop refraction demo - Source Included
- Replies: 71
- Views: 39003
Yes I recently purchased a 9600GT and had to replace it for a 9800GT because of this dreaded bug: http://forums.nvidia.com/index.php?showtopic=61430 It's funny because a lot of people blamed lack of psu power, outdated drivers, etc, when in the end a 9800GT didn't even stutter once. Anyway you migh...
- Fri May 08, 2009 10:29 am
- Forum: Project Announcements
- Topic: Glass Pane and Rain Drop refraction demo - Source Included
- Replies: 71
- Views: 39003
haha... by the way, THIS burnt my graphics card... i mean i don't know if actually running the example program was the reason... but after 30 seconds( i was looking at glass dwarf) i saw green artifacts and my screen went black... my card was GF 7600GS now i'm too frightened to experiment with irrli...
- Mon May 04, 2009 12:46 pm
- Forum: Project Announcements
- Topic: Glass Pane and Rain Drop refraction demo - Source Included
- Replies: 71
- Views: 39003
- Mon May 04, 2009 7:13 am
- Forum: Beginners Help
- Topic: need help with 'logic" :P messed up trajectory
- Replies: 0
- Views: 263
need help with 'logic" :P messed up trajectory
Hello, i have the following problem in my little program: my projectile(sphere) completely changes trajectory if previous sphere got behind some object(in my case Heightmap). As i said there's a sphere that is shot when user (me) presses space bar. I couldn't manage to use FlyStraightSceneNode with ...
- Fri Mar 27, 2009 3:50 pm
- Forum: Game Programming
- Topic: antialiasing settings in nvidia tray menu
- Replies: 1
- Views: 1083
antialiasing settings in nvidia tray menu
what's the difference between in-game quality settings and settings in graphics card panel... e.g. nvidia tray menu? for me 'forced' aa and anisotropic filter seem to be faster than in-game... also(i'm a beginner), do i need to write some sort of 'antialias manager', or - just switch antialias on in...