Search found 3 matches

by Silveer
Mon Mar 30, 2009 5:45 pm
Forum: Everything 2d/3d Graphics
Topic: [help] Blender-Exported files (.x, .3ds) don't work
Replies: 4
Views: 1432

ok, now we have created an .x file with a size about 1mb, and it works fine :)
by Silveer
Mon Mar 30, 2009 10:28 am
Forum: Everything 2d/3d Graphics
Topic: [help] Blender-Exported files (.x, .3ds) don't work
Replies: 4
Views: 1432

Hmmm yeah, ok too many triangels ^^'
btw, sry i've had the file ending wrong in my memory, the 2. was a 3ds file ^^''
and its size is 7.5mb :o
the .x file has a size of 82mb
ok i guess it's really too big for irrlicht, we'll now try to reduce the trangles :)
by Silveer
Sun Mar 29, 2009 11:28 pm
Forum: Everything 2d/3d Graphics
Topic: [help] Blender-Exported files (.x, .3ds) don't work
Replies: 4
Views: 1432

[help] Blender-Exported files (.x, .3ds) don't work

A friend created a cool snake-head for my "snake-project" with blender. An other small model he created worked fine ... The problem is, i can't view the model in irrlicht. I don't know what i'm doing wrong >_> Could it be that the model has too many triangels ? or something like that ? Mus...