Search found 3 matches
- Fri Oct 16, 2009 12:33 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht Static Linking
- Replies: 20
- Views: 21574
It'd be really helpful if this was put on a FAQ or something (for people like me who aren't quite as seasoned at static libraries). I found out that (at least in windows using code::blocks) you have to link Irrlicht.a first (Irrlicht at the top of the list) before opengl32, gdi32, and winmm or it wi...
- Tue Oct 13, 2009 7:14 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht Static Linking
- Replies: 20
- Views: 21574
I hate bumping old topics, but I'm able to compile Irrlicht 1.6 as a static library (producing libIrrlicht.a) but when I try to link my simple irrlicht program with this file, I get all sorts of linking errors: ..\..\..\Irrlicht\irrlicht-1.6\lib\Win32-gcc\libIrrlicht.a(CIrrDeviceWin32.o)||In functio...
- Mon Mar 30, 2009 3:38 am
- Forum: Bug reports
- Topic: [fixed]Edit box still receiving events after removed (crash)
- Replies: 1
- Views: 595
[fixed]Edit box still receiving events after removed (crash)
When an edit box is removed, I'd assume that the GUIEnvironment's focus is not set to NULL if the edit box that is removed has the current focus. Simple code that will recreate the crash, all you have to do is select the edit box and hit enter twice: #include <irrlicht.h> #include <iostream> using n...