Search found 7 matches

by kilnan
Thu Oct 14, 2010 9:37 pm
Forum: Beginners Help
Topic: custom response for collisions and
Replies: 6
Views: 501

I made another mistake, that was not the invokation i was making, indeed that is the one I used with irrlicht 1.5..

but I've found out the error, I used

scene::ISceneNode *outNode;

instead of

const scene::ISceneNode *outNode;

so.. thanks Alien! :)

I didnt post the compiler error since it ...
by kilnan
Thu Oct 14, 2010 7:26 pm
Forum: Beginners Help
Topic: custom response for collisions and
Replies: 6
Views: 501

thanks anyway!

now.. I'm having an embarassing trouble... I downloaded irrlicht 1.7 and I'm trying to use that method but I can't!

seems like someone else had this problem...

http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=39764&highlight=getcollisionresultposition

but still i don't ...
by kilnan
Thu Oct 14, 2010 6:45 pm
Forum: Beginners Help
Topic: custom response for collisions and
Replies: 6
Views: 501

thanks for the quick reply

I've understood how to use that function but I 'm still not sure about how use it in my program. If i want use that function to see if a bullet is hitting an enemy, should I see my movement vector as the ray?


[anyway, I asked if it was possible to get directly the node ...
by kilnan
Thu Oct 14, 2010 4:28 pm
Forum: Beginners Help
Topic: custom response for collisions and
Replies: 6
Views: 501

custom response for collisions and

Hi all,

I'm making an old school shooter in 3d (so 3th person, shoot and dodge).

I've understood that's pretty easy doing these two things using irrlicht:

- avoid collisions using a collision response animator
- get everything that is hit by a line : useful if you'r making a fps and you want to ...
by kilnan
Fri Apr 03, 2009 11:27 am
Forum: Beginners Help
Topic: [solved]cant add texture to 3ds mesh
Replies: 1
Views: 191

it was because the UV was not setted (maybe I had to check the faqs - omg)
by kilnan
Fri Apr 03, 2009 8:51 am
Forum: Beginners Help
Topic: [solved]cant add texture to 3ds mesh
Replies: 1
Views: 191

[solved]cant add texture to 3ds mesh

Hi

I cant manage to add a texture to a model loaded from a 3ds file

I tried to do the same with an irrlicht cube and the sydney model of the example and it works..

//cubo
scene::ISceneNode* n = smgr->addCubeSceneNode();
if (n)

{

n->setMaterialTexture(0, driver->getTexture("pezzo3.tga ...
by kilnan
Thu Apr 02, 2009 10:00 pm
Forum: Beginners Help
Topic: render animated flat object
Replies: 3
Views: 701

render animated flat object

hi

I'm pretty noob and i could not find a solution to this problem:

I'd like to render flat objects using 3d rendering ,II don't want use 2d rendering because I want be able to spin those objects in 3d and I want those things to be in fact part of the scene..

so those objects should look like 2d ...