Search found 14 matches
- Fri Jul 04, 2008 4:42 pm
- Forum: Open Discussion and Dev Announcements
- Topic: VOTE NOW for Irrlicht - SF Community Awards 2008!
- Replies: 13
- Views: 1551
- Sat Apr 26, 2008 2:28 pm
- Forum: Beginners Help
- Topic: Theoric question: matrix4
- Replies: 3
- Views: 273
- Sat Apr 26, 2008 8:43 am
- Forum: Beginners Help
- Topic: Theoric question: matrix4
- Replies: 3
- Views: 273
Theoric question: matrix4
I was looking an irrlicht example code and i found: matrix4. Is useful for .....? A vector in the space have 3 coordinates, why i must use a 4x4 matrix? The code is: matrix4 mat; mat.setRotationDegrees(rotation); vector3df direction(1,0,0); mat.rotateVect(direction); where rotation is the Objectnode...
- Fri Oct 19, 2007 11:01 am
- Forum: Beginners Help
- Topic: The best way to manage terrains
- Replies: 1
- Views: 455
The best way to manage terrains
Hi all, i'm an irrlicht newbies and i have a question. What is the best way to manage a terrain (a map)? I must create a terrain mesh and load it as Octree? Or i must split it in many little terrain load them separately? Or there is another more performing method? A friend of mine said me that when ...
- Wed Apr 18, 2007 9:03 am
- Forum: Beginners Help
- Topic: Get 2D x,y cursor position on mouse click
- Replies: 1
- Views: 365
Get 2D x,y cursor position on mouse click
Is possible Get 2D x,y cursor position on mouse click if i click on a irr::gui::IGUIEnvironment::addImage ?
Tnx
Tony.
Tnx
Tony.
- Mon Apr 16, 2007 8:06 pm
- Forum: Beginners Help
- Topic: Gui customization
- Replies: 6
- Views: 401
- Mon Apr 16, 2007 2:01 pm
- Forum: Beginners Help
- Topic: Gui customization
- Replies: 6
- Views: 401
Gui customization
Just a questions about Irrlicht Gui Customization.
Is possible change window shape?
I see the GUI Editor, but i think is possible change colors only.
Someone know more?
Is possible change window shape?
I see the GUI Editor, but i think is possible change colors only.
Someone know more?
- Fri Nov 24, 2006 4:21 pm
- Forum: Beginners Help
- Topic: Multi collision management
- Replies: 9
- Views: 927
- Fri Nov 24, 2006 9:59 am
- Forum: Beginners Help
- Topic: Multi collision management
- Replies: 9
- Views: 927
sgt_pinky Thank you for your answer, but i have a problem with your solution. My bullet has a speed, so if i shoot from large distance (using ray for collision) is possible that when the bullet arrive to target (player2), the target is not still in this position. n00b thank you for your answer, i th...
- Thu Nov 23, 2006 11:51 am
- Forum: Beginners Help
- Topic: Multi collision management
- Replies: 9
- Views: 927
- Wed Nov 22, 2006 6:52 pm
- Forum: Beginners Help
- Topic: Multi collision management
- Replies: 9
- Views: 927
- Wed Nov 22, 2006 12:03 pm
- Forum: Beginners Help
- Topic: Multi collision management
- Replies: 9
- Views: 927
Multi collision management
Hi all, i'm looking tutorials that show me how to manage a collision between maps and 3 objects. Collision between map and player is easy to manage, but i have other 2 problems: 1) Collision between Player1 and Player2 Now when Player1 touch Player2, there is a mix of meshes, i don't want it. 2) Col...
- Thu Sep 14, 2006 7:52 pm
- Forum: Beginners Help
- Topic: Tpp collisions
- Replies: 3
- Views: 166
LOLkornerr wrote:There's an excellent free C++ book
- Tue Aug 22, 2006 12:20 am
- Forum: Beginners Help
- Topic: Irrlicht 1.1 and linker error
- Replies: 1
- Views: 169
Irrlicht 1.1 and linker error
Hi all, i'm using codeblocks with GNU gcc compiler on windows xp. When i try to build and application irrlicht related it return me this error: Linking console executable: C:\Progetti\3\console.exe .objs\main.o:main.cpp:(.text+0x89): undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_D...