Search found 14 matches

by Tonyx
Fri Jul 04, 2008 4:42 pm
Forum: Open Discussion and Dev Announcements
Topic: VOTE NOW for Irrlicht - SF Community Awards 2008!
Replies: 13
Views: 1527

Voted with heart.
by Tonyx
Sat Apr 26, 2008 2:28 pm
Forum: Beginners Help
Topic: Theoric question: matrix4
Replies: 3
Views: 239

Thank you JP and Mastergod for your answers.

I'm reading tutorial on sacredsoftware.net really interesting. Thank you again.
by Tonyx
Sat Apr 26, 2008 8:43 am
Forum: Beginners Help
Topic: Theoric question: matrix4
Replies: 3
Views: 239

Theoric question: matrix4

I was looking an irrlicht example code and i found: matrix4. Is useful for .....? A vector in the space have 3 coordinates, why i must use a 4x4 matrix? The code is: matrix4 mat; mat.setRotationDegrees(rotation); vector3df direction(1,0,0); mat.rotateVect(direction); where rotation is the Objectnode...
by Tonyx
Fri Oct 19, 2007 11:01 am
Forum: Beginners Help
Topic: The best way to manage terrains
Replies: 1
Views: 445

The best way to manage terrains

Hi all, i'm an irrlicht newbies and i have a question. What is the best way to manage a terrain (a map)? I must create a terrain mesh and load it as Octree? Or i must split it in many little terrain load them separately? Or there is another more performing method? A friend of mine said me that when ...
by Tonyx
Wed Apr 18, 2007 9:03 am
Forum: Beginners Help
Topic: Get 2D x,y cursor position on mouse click
Replies: 1
Views: 347

Get 2D x,y cursor position on mouse click

Is possible Get 2D x,y cursor position on mouse click if i click on a irr::gui::IGUIEnvironment::addImage ?

Tnx
Tony.
by Tonyx
Mon Apr 16, 2007 8:06 pm
Forum: Beginners Help
Topic: Gui customization
Replies: 6
Views: 379

Thank you!

Yes i want make a windows non-quadrilateral, for examples with rounded corners, may be in a future version of irrlicht :D

Bye
Tony.
by Tonyx
Mon Apr 16, 2007 2:01 pm
Forum: Beginners Help
Topic: Gui customization
Replies: 6
Views: 379

Gui customization

Just a questions about Irrlicht Gui Customization.
Is possible change window shape?

I see the GUI Editor, but i think is possible change colors only.
Someone know more?
by Tonyx
Fri Nov 24, 2006 4:21 pm
Forum: Beginners Help
Topic: Multi collision management
Replies: 9
Views: 895

core::aabbox3d<f32> boxbullet = bullet->getTransformedBoundingBox(); core::aabbox3d<f32> boxplayer2 = player2->getTransformedBoundingBox (); if(boxbullet.intersectsWithBox(boxplayer2) == true) { sound_hit->play(); ......... etc. etc. } i've tried a similar code, and it work fine. Thank you guys.
by Tonyx
Fri Nov 24, 2006 9:59 am
Forum: Beginners Help
Topic: Multi collision management
Replies: 9
Views: 895

sgt_pinky Thank you for your answer, but i have a problem with your solution. My bullet has a speed, so if i shoot from large distance (using ray for collision) is possible that when the bullet arrive to target (player2), the target is not still in this position. n00b thank you for your answer, i th...
by Tonyx
Thu Nov 23, 2006 11:51 am
Forum: Beginners Help
Topic: Multi collision management
Replies: 9
Views: 895

Thank you, i think you are right, but my problem is how-to detect:
n00b wrote:if the bounding box of the bullet intersects with the bounding box of the player
There is some method or event that do this?
by Tonyx
Wed Nov 22, 2006 6:52 pm
Forum: Beginners Help
Topic: Multi collision management
Replies: 9
Views: 895

Thank you n00b for your answer, but when a collision is detect between a bullet and a player i need to execute some istructions (like energy update ecc), there is an event or a method that alert me when this collision is detect ?

Tnx Tony
by Tonyx
Wed Nov 22, 2006 12:03 pm
Forum: Beginners Help
Topic: Multi collision management
Replies: 9
Views: 895

Multi collision management

Hi all, i'm looking tutorials that show me how to manage a collision between maps and 3 objects. Collision between map and player is easy to manage, but i have other 2 problems: 1) Collision between Player1 and Player2 Now when Player1 touch Player2, there is a mix of meshes, i don't want it. 2) Col...
by Tonyx
Thu Sep 14, 2006 7:52 pm
Forum: Beginners Help
Topic: Tpp collisions
Replies: 3
Views: 156

by Tonyx
Tue Aug 22, 2006 12:20 am
Forum: Beginners Help
Topic: Irrlicht 1.1 and linker error
Replies: 1
Views: 160

Irrlicht 1.1 and linker error

Hi all, i'm using codeblocks with GNU gcc compiler on windows xp. When i try to build and application irrlicht related it return me this error: Linking console executable: C:\Progetti\3\console.exe .objs\main.o:main.cpp:(.text+0x89): undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_D...