Search found 2 matches

by irrlichtler
Thu Apr 30, 2009 4:18 pm
Forum: Everything 2d/3d Graphics
Topic: alpha channel problem
Replies: 2
Views: 1045

I add the shader material: gpu->addHighLevelShaderMaterialFromFiles( G_XFXBASE, "VS", video::EVST_VS_2_0, G_XFXBASE, "PS", video::EPST_PS_2_0, baseShaderAlphaInst, video::EMT_TRANSPARENT_ALPHA_CHANNEL); Code in the shader to set the alpha value: struct VSOut { float4 pos : POSITI...
by irrlichtler
Tue Apr 28, 2009 6:38 am
Forum: Everything 2d/3d Graphics
Topic: alpha channel problem
Replies: 2
Views: 1045

alpha channel problem

hello! I have a problem with a material. I created a hlsl shader material based on the material EMT_TRANSPARENT_ALPHA_CHANNEL. Within the shader I set the alpha value of the output color to a static value between 0 and 1. The problem is that sometimes you can see through the surface rendered with th...