Search found 5 matches

by HackLeX
Mon Jun 01, 2009 5:01 pm
Forum: Beginners Help
Topic: Camera teleportation
Replies: 6
Views: 359

A dirty way is also a way, eh?

Oh... :? My excuses.
I never mind that method as a proper solution.

Okay... But anyway, these points must be set up properly in the later
versions of irrLicht IMHO...

Thanks for your answer and your time :)
by HackLeX
Wed May 27, 2009 8:31 pm
Forum: Beginners Help
Topic: Camera teleportation
Replies: 6
Views: 359

Thanks for your answer and for your search, but there is no solution in
the topic mentioned above, just a discussion about how bad the situation is. :(
by HackLeX
Wed May 27, 2009 7:16 pm
Forum: Beginners Help
Topic: Camera teleportation
Replies: 6
Views: 359

Camera teleportation

The question is:
How to teleport the camera bound by collision responce system?
When I try to set its position, it moves to the closest possible point
on the scene (the scene is a single BSP) and gets stucked...

Could anyone come up with an example of teleporting a collision responce-bound camera?
by HackLeX
Tue May 05, 2009 6:49 pm
Forum: Bug reports
Topic: [fixed]Probably a bug in GUI (Menu click handling)
Replies: 6
Views: 1095

Okay, here is an example. Here is an important note -- this bug is only noticeable against pushbuttons. Here goes the code // IrrGuiBug.cpp : Defines the entry point for the console application. #pragma region Header linking #include "stdafx.h" #include <irrlicht.h> #include <windows.h> #i...
by HackLeX
Sun Apr 26, 2009 7:45 am
Forum: Bug reports
Topic: [fixed]Probably a bug in GUI (Menu click handling)
Replies: 6
Views: 1095

[fixed]Probably a bug in GUI (Menu click handling)

To reproduce the effect, create a menu, then make a toolbar with a toolbutton right under the menu item. Then pick a menu item while holding mouse over the toolbutton -- the tool button will be clicked as well as the menu command. ... Right after the menu command is selected, the MouseDown event is ...