Search found 15 matches

by QuantumSK
Thu Jun 04, 2009 6:40 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

Close the topic if you wish, I was just wanting people's opinions on if it's a type of business that should require a college degree.
by QuantumSK
Thu Jun 04, 2009 1:34 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

Bearing in mind it could take a few years to become successful, do you have a way of maintaining yourself in the meantime? I think that is the most important issue. If you have parents willing to keep you, or a part time job or something you like, and you definitely have the skills to succeed, I sa...
by QuantumSK
Wed Jun 03, 2009 5:54 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

When you work for someone else, that's exactly it - you work for them, not with them, to create the game. You are nothing but a this decade's factory worker, assembling the parts of someone else's idea. I don't want that. This is, at least where i work, ENTIRELY untrue. There are companies like tha...
by QuantumSK
Tue Jun 02, 2009 6:36 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

Long post, if you don't wish to read it, or don't have time, go ahead and skip. i'm going to be harsh. harsh but true. you're going to fail at this "start my own indie game company" plan. while starting and indie game company is becoming more likely than it used to be, statistically speak...
by QuantumSK
Mon Jun 01, 2009 8:54 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

You used the term education, but do you know the meaning of education? Education in the Latin term is "To be guided." There is a guide assigned to you in order to see 'The Way.' To know the mysteries 'The Way', you must see 'The Guide.' If you want to learn on your own, you are going the ...
by QuantumSK
Mon Jun 01, 2009 8:47 pm
Forum: Open Discussion and Dev Announcements
Topic: The Irrlicht Game - every1 involved
Replies: 99
Views: 17639

without reading the previous posts (short on time now), I'll reply to the poll: It's a great idea, but chances are that the group will be so unorganized that it either never starts, or starts but falls apart shortly after. I've been on so many game making communities in my lifetime (primarily the MO...
by QuantumSK
Mon Jun 01, 2009 8:38 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

I voted yes, but didn't mean to! I mean, if you could teach yourself for free and quicker then it is certainly not required. Just don't get distracted. :lol: well even with college you could get distracted, fail, and basically waste time AND money... But is education in general even needed to be re...
by QuantumSK
Mon Jun 01, 2009 8:34 pm
Forum: Off-topic
Topic: End of the world?
Replies: 15
Views: 2113

I have a lot to say in this post, so if you are short on time, or don't feel like reading a big post, feel free to skip this one! The Bible and the Mayan Culture are completely contridictory, but apparently they agree on the end of the world? The mayans killed their own kind in sacrifices to the go...
by QuantumSK
Mon Jun 01, 2009 8:08 pm
Forum: Off-topic
Topic: Is Education Needed?
Replies: 18
Views: 2530

Is Education Needed?

I'm aiming to start up an indie game company in the next few years. Currently looking into college classes for this fall, as well. So the question I had to ask myself is if I should go take programming and graphics design classes, or is it more of a waste of time (and money) as long as you get the s...
by QuantumSK
Sun May 31, 2009 4:34 pm
Forum: Beginners Help
Topic: Destructible Environments in Irrlicht
Replies: 19
Views: 1668

are you working on your own game? or do you think you would join my project for a bit to see how physics are done (haven't started on them yet) I was, but the other project designer is having issues with his living expenses (no internet now basically), and I've got no work computer to mess with - o...
by QuantumSK
Thu May 28, 2009 7:39 pm
Forum: Beginners Help
Topic: Destructible Environments in Irrlicht
Replies: 19
Views: 1668

ill be looking forward to seeing it, fuzzy.


Sadly, I have to get my home computer running before I can even attempt this, so if you get this figured out, hopefully when the time comes, you wouldn't mind showing me how it works. No obligations, obviously.
by QuantumSK
Thu May 28, 2009 3:46 pm
Forum: Beginners Help
Topic: Destructible Environments in Irrlicht
Replies: 19
Views: 1668

the general air im getting about destructible physics is that "its not impossible, but its not entirely possible either" This, is what i was referring to. Either that or Quantum doesnt know how to evaluate things on a realistic scale. No i was pretty much saying the general answer I'm hea...
by QuantumSK
Wed May 27, 2009 6:46 pm
Forum: Beginners Help
Topic: Destructible Environments in Irrlicht
Replies: 19
Views: 1668

so the general air im getting about destructible physics is that "its not impossible, but its not entirely possible either".... something that an expert can do with some hard work, but someone jumping into C++ after only a few years of off-and-on programming experience should stay away fro...
by QuantumSK
Tue May 26, 2009 9:07 pm
Forum: Beginners Help
Topic: Destructible Environments in Irrlicht
Replies: 19
Views: 1668

short run: it is possible, but not out-of-the-box, so you have to code it. of course integration of an external physics engine is possible, there are several tutorials and examples. but i guess it still requires _some_ knowlegde and learning, haven't done it myself yet tho. i would say there are es...
by QuantumSK
Tue May 26, 2009 7:45 pm
Forum: Beginners Help
Topic: Destructible Environments in Irrlicht
Replies: 19
Views: 1668

Destructible Environments in Irrlicht

Okay, so I've been doing some searching, and I can't seem to find a straight answer as to if Irrlicht has the ability to have destructive environments. I've seen mention of a few things leading to a yes, but no up-front obvious yes. But I actually have two questions dealing with this. First, obvious...