Search found 3 matches

by mpenacho
Mon May 04, 2009 11:01 pm
Forum: Bug reports
Topic: OpenGLsetTexture Material bug and cause
Replies: 0
Views: 543

OpenGLsetTexture Material bug and cause

I'm using Irrlicht on Linux/OpenGL and found a problem in the Irrlicht LastMaterial caching optimization.

If I have a scene that renders the following textures in the following order

AABCCBA

It will remember the settings of the current material and of the current openGL texture stages. This will ...
by mpenacho
Thu Apr 30, 2009 7:29 pm
Forum: Bug reports
Topic: [fixed]Transparent objects sorting error bug/improvement
Replies: 10
Views: 12430

Here is an example that shows what I am talking about

I have a camera positioned at (0,0,-330) and pointing towards (0.0.0).

I have a semi transparent object (OBJ1) positioned at (0,0,0)
I have a semi transparent object (OBJ2) positioned at (50,0,-1)
OBJ1 and OBJ2 are big enough, that they overlap ...
by mpenacho
Wed Apr 29, 2009 8:07 pm
Forum: Bug reports
Topic: [fixed]Transparent objects sorting error bug/improvement
Replies: 10
Views: 12430

[fixed]Transparent objects sorting error bug/improvement

Hello,

I posted this originally to the Irrlicht .NET forum, before I realized I was in the wrong place. Posting it here. After reading some of the posts here, this may be related to some of the transparency issues other people were reporting.

I have a bunch of transparent and partially transparent ...