I'm using Irrlicht on Linux/OpenGL and found a problem in the Irrlicht LastMaterial caching optimization.
If I have a scene that renders the following textures in the following order
AABCCBA
It will remember the settings of the current material and of the current openGL texture stages. This will ...
Search found 3 matches
- Mon May 04, 2009 11:01 pm
- Forum: Bug reports
- Topic: OpenGLsetTexture Material bug and cause
- Replies: 0
- Views: 543
- Thu Apr 30, 2009 7:29 pm
- Forum: Bug reports
- Topic: [fixed]Transparent objects sorting error bug/improvement
- Replies: 10
- Views: 12430
- Wed Apr 29, 2009 8:07 pm
- Forum: Bug reports
- Topic: [fixed]Transparent objects sorting error bug/improvement
- Replies: 10
- Views: 12430
[fixed]Transparent objects sorting error bug/improvement
Hello,
I posted this originally to the Irrlicht .NET forum, before I realized I was in the wrong place. Posting it here. After reading some of the posts here, this may be related to some of the transparency issues other people were reporting.
I have a bunch of transparent and partially transparent ...
I posted this originally to the Irrlicht .NET forum, before I realized I was in the wrong place. Posting it here. After reading some of the posts here, this may be related to some of the transparency issues other people were reporting.
I have a bunch of transparent and partially transparent ...