Search found 5 matches
- Thu May 14, 2009 5:09 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender Boneanimation
- Replies: 4
- Views: 1322
- Thu May 14, 2009 4:08 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender Boneanimation
- Replies: 4
- Views: 1322
- Thu May 14, 2009 1:59 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender Boneanimation
- Replies: 4
- Views: 1322
Blender Boneanimation
Hello...
I've another problem now:
I animate an object by bones and i want to export it...
I've tried md2, lwo, 3ds, x.
x doesn't work with bones.
the other formarts aren't animated, when I load'em into IrrEdit.
is there any possibility to export it correctly or animate it with an other program ...
I've another problem now:
I animate an object by bones and i want to export it...
I've tried md2, lwo, 3ds, x.
x doesn't work with bones.
the other formarts aren't animated, when I load'em into IrrEdit.
is there any possibility to export it correctly or animate it with an other program ...
- Fri May 08, 2009 5:43 pm
- Forum: Beginners Help
- Topic: CameraNode - 3rd person view
- Replies: 2
- Views: 403
- Fri May 08, 2009 5:23 pm
- Forum: Beginners Help
- Topic: CameraNode - 3rd person view
- Replies: 2
- Views: 403
CameraNode - 3rd person view
hi all!
i'm using the irrlicht engine first time....
and i've just found a FPS camera and a Maya camera...
but I need a camera, in 3rd person view.
How can I do it, that i can set the "lookat" position every time?
ps: sorry for my bad english, I'm german
i'm using the irrlicht engine first time....
and i've just found a FPS camera and a Maya camera...
but I need a camera, in 3rd person view.
How can I do it, that i can set the "lookat" position every time?
ps: sorry for my bad english, I'm german