hi,
i've noticed the same - in window mode with directx , FPS isn't capped with vsync.
Search found 7 matches
- Sun Mar 27, 2005 7:28 pm
- Forum: Beginners Help
- Topic: Vsync with Direct3D
- Replies: 5
- Views: 607
- Thu Mar 24, 2005 10:45 pm
- Forum: Beginners Help
- Topic: pk3 files
- Replies: 22
- Views: 4791
- Thu Mar 24, 2005 10:24 pm
- Forum: Advanced Help
- Topic: Stereoscopic view, glFrustum
- Replies: 4
- Views: 902
- Sun Mar 20, 2005 8:50 pm
- Forum: Advanced Help
- Topic: Stereoscopic view, glFrustum
- Replies: 4
- Views: 902
Stereoscopic view, glFrustum
Hi.
Sorry if it isn’t advanced topic.
I need to set up stereo view – two viewports and two cameras with different position. I’ve read posts about multiple cameras but now my question is a little different.
In stereoscopic the best results we get using asymmetric view –
(I am not sure the ...
Sorry if it isn’t advanced topic.
I need to set up stereo view – two viewports and two cameras with different position. I’ve read posts about multiple cameras but now my question is a little different.
In stereoscopic the best results we get using asymmetric view –
(I am not sure the ...
- Sun Mar 20, 2005 7:31 pm
- Forum: Beginners Help
- Topic: pk3 files
- Replies: 22
- Views: 4791
- Mon Mar 14, 2005 12:29 pm
- Forum: Beginners Help
- Topic: InOutFader is killing my application
- Replies: 5
- Views: 592
- Sun Mar 13, 2005 10:49 pm
- Forum: Beginners Help
- Topic: InOutFader is killing my application
- Replies: 5
- Views: 592