Search found 6 matches

by ejik
Sat Jun 06, 2009 2:23 pm
Forum: Beginners Help
Topic: Displaying non-english text
Replies: 1
Views: 334

Displaying non-english text

Hello!

I have a small program which shows some GUI elements (combo boxes etc...). Combo boxes are filled from XML files using IrrXML's createIrrXMLReader and getAttributeValue.
I looked inside of XML and saw EF BB BF (hex) sequence at the beginning. As I understand, it is of UTF8 format.

If values ...
by ejik
Tue May 26, 2009 3:23 pm
Forum: Beginners Help
Topic: Bad texture quality
Replies: 23
Views: 2482

I have done like all you guys said, i.e. forced 32bit textures and modified texture to be POT (I made it 512x512 JPG) and it seems to be better.

Thanks!
by ejik
Tue May 26, 2009 8:27 am
Forum: Beginners Help
Topic: Bad texture quality
Replies: 23
Views: 2482

Acki wrote:this is what comes first to my mind when I read "Bad texture quality":
are you using POT textures !?!?! ;)
Sorry, I don't know what is POT :oops:
But I use BMP texture. One of them is 1841x1839 BMP file 24bit color depth.
by ejik
Tue May 26, 2009 8:24 am
Forum: Beginners Help
Topic: Bad texture quality
Replies: 23
Views: 2482

Cloudef wrote:32 bit textures higher resolution on textures, correct uvw on models, mipmaps and AF.
Textures are true color high resolution BMP.
Object is a simple rectangle with one face. coordinates of textures are correct. BTW, where can I see/correct mipmaps or AF?
by ejik
Tue May 26, 2009 8:22 am
Forum: Beginners Help
Topic: Bad texture quality
Replies: 23
Views: 2482

CuteAlien wrote:Use another texture filtering. You can enable the material flags for EMF_TRILINEAR_FILTER and EMF_ANISOTROPIC_FILTER to improve texture rendering (costs certainly some speed).
These parameters are set via irrEdit. But even with them I have bad quality.
by ejik
Mon May 25, 2009 7:36 pm
Forum: Beginners Help
Topic: Bad texture quality
Replies: 23
Views: 2482

Bad texture quality

Hello!

I am new to Irrlicht and I am writing a small FPS simulator.
The problem is that texture details of objects are very bad starting from some (not very big) distance from the camera.

My hardware is DELL Latitude D630 laptop with graphics card based on Intel 965 chipset, 1GB of RAM, 2GHz of ...