Search found 11 matches

by seventhtear
Mon Jun 15, 2009 10:58 am
Forum: Beginners Help
Topic: Animators
Replies: 4
Views: 446

But irrEdit saves rotateAnimator to *.irr files. How it is done then?
by seventhtear
Sun Jun 14, 2009 12:56 pm
Forum: Beginners Help
Topic: Animators
Replies: 4
Views: 446

Animators

Hi, I'm writing my own file format. I have some problem with animators. I have a node and it's animators from getAnimators(), next I check what type is this animator by getType(). And now if i get for example ESNAT_ROTATION where i can find that rotation vector? There is only ISceneNodeAnimator abst...
by seventhtear
Sun May 31, 2009 6:08 pm
Forum: Beginners Help
Topic: [IrrEdit] Script
Replies: 3
Views: 338

Thanks. Now it's works.
by seventhtear
Sun May 31, 2009 1:21 pm
Forum: Beginners Help
Topic: [IrrEdit] Script
Replies: 3
Views: 338

[IrrEdit] Script

Hi, I have a question about scripting in irrEdit (I know it would be better to ask at irrEdit Forum, but I have no account there for now). I'm trying to get type of node: local nodeType = irrGetSceneNodeProperty(node, "Type"); but it is not working. I get an error: "Property does not ...
by seventhtear
Sun May 24, 2009 11:50 am
Forum: Beginners Help
Topic: c++ prefixes
Replies: 3
Views: 414

That is Hungarian Notation.
"C" is used for class types
"p" for pointers
"I" for interfaces
by seventhtear
Sat May 23, 2009 6:21 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 522

Thanks, that's all I need. Now I understand everything :D
by seventhtear
Sat May 23, 2009 5:14 pm
Forum: Beginners Help
Topic: EventReceiver error in CodeBlock
Replies: 2
Views: 332

Not SKeyInput but KeyInput
by seventhtear
Sat May 23, 2009 3:58 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 522

Ok, here is more information to my second question. I have one mesh with parallax mapping in my scene and one light. It doesn't matter if I set node->setMaterialFlag(video::EMF_LIGHTING, false) or node->setMaterialFlag(video::EMF_LIGHTING, true) it always display mesh correctly. But if I do not add ...
by seventhtear
Sat May 23, 2009 2:37 pm
Forum: Beginners Help
Topic: fps camera problems
Replies: 4
Views: 450

I have the same problem. Try change slidingValue, it helps me a little.
by seventhtear
Sat May 23, 2009 2:06 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 522

Well that's not an answer I want. I use LoadScene to load .irr file. After that ,all models are loaded to scene manager. So to correct parallax I must get each node, unload, create with tangents, and load again. And that is very stupid. I don't want lights. If I load simple solid mesh everything is ...
by seventhtear
Sat May 23, 2009 12:13 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 522

Custom loading scene

Hi, I have a few questions. I have read tutorial about parallax mapping and I know how to do this but it's only describe problem when loading mesh from .3ds in code. I have made scene in IrrEdit (few models from .3ds). And I'm loading it in my code by LoadScene("file.irr") . But mesh in sc...