Search found 11 matches

by seventhtear
Mon Jun 15, 2009 10:58 am
Forum: Beginners Help
Topic: Animators
Replies: 4
Views: 550

But irrEdit saves rotateAnimator to *.irr files. How it is done then?
by seventhtear
Sun Jun 14, 2009 12:56 pm
Forum: Beginners Help
Topic: Animators
Replies: 4
Views: 550

Animators

Hi,

I'm writing my own file format. I have some problem with animators.
I have a node and it's animators from getAnimators(), next I check what type is this animator by getType().
And now if i get for example ESNAT_ROTATION where i can find that rotation vector?
There is only ISceneNodeAnimator ...
by seventhtear
Sun May 31, 2009 6:08 pm
Forum: Beginners Help
Topic: [IrrEdit] Script
Replies: 3
Views: 428

Thanks. Now it's works.
by seventhtear
Sun May 31, 2009 1:21 pm
Forum: Beginners Help
Topic: [IrrEdit] Script
Replies: 3
Views: 428

[IrrEdit] Script

Hi,

I have a question about scripting in irrEdit (I know it would be better to ask at irrEdit Forum, but I have no account there for now).

I'm trying to get type of node:
local nodeType = irrGetSceneNodeProperty(node, "Type");
but it is not working. I get an error: "Property does not exist: Type ...
by seventhtear
Sun May 24, 2009 11:50 am
Forum: Beginners Help
Topic: c++ prefixes
Replies: 3
Views: 604

That is Hungarian Notation.
"C" is used for class types
"p" for pointers
"I" for interfaces
by seventhtear
Sat May 23, 2009 6:21 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 625

Thanks, that's all I need. Now I understand everything :D
by seventhtear
Sat May 23, 2009 5:14 pm
Forum: Beginners Help
Topic: EventReceiver error in CodeBlock
Replies: 2
Views: 383

Not SKeyInput but KeyInput
by seventhtear
Sat May 23, 2009 3:58 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 625

Ok, here is more information to my second question.

I have one mesh with parallax mapping in my scene and one light.
It doesn't matter if I set node->setMaterialFlag(video::EMF_LIGHTING, false) or node->setMaterialFlag(video::EMF_LIGHTING, true) it always display mesh correctly. But if I do not ...
by seventhtear
Sat May 23, 2009 2:37 pm
Forum: Beginners Help
Topic: fps camera problems
Replies: 4
Views: 570

I have the same problem. Try change slidingValue, it helps me a little.
by seventhtear
Sat May 23, 2009 2:06 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 625

Well that's not an answer I want.
I use LoadScene to load .irr file. After that ,all models are loaded to scene manager. So to correct parallax I must get each node, unload, create with tangents, and load again. And that is very stupid.

I don't want lights. If I load simple solid mesh everything is ...
by seventhtear
Sat May 23, 2009 12:13 pm
Forum: Beginners Help
Topic: Custom loading scene
Replies: 6
Views: 625

Custom loading scene

Hi,

I have a few questions.
I have read tutorial about parallax mapping and I know how to do this but it's only describe problem when loading mesh from .3ds in code. I have made scene in IrrEdit (few models from .3ds). And I'm loading it in my code by LoadScene("file.irr") . But mesh in scene have ...