Search found 3 matches

by mjp5060
Sat May 30, 2009 5:20 am
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 138666

got ya, thanks for the info.
by mjp5060
Wed May 27, 2009 5:24 pm
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 138666

pera are you referring to a skybox and there is a mountain drawn on it?
by mjp5060
Tue May 26, 2009 11:10 pm
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 138666

quick question

Hello, This is a very nice scene node by the way. Why do you call the drop() function on the terrain object before you are done using it?


// set atributes of terrain
s32 terrainWidth = 1000;
s32 terrainHeight = 1000;
s32 meshSize = 100;
f32 tileSize = 1;
core::vector3df terrainPos(0.0f, 0.0f ...