Search found 14 matches

by jadephoenix1988
Tue Jul 07, 2009 9:42 am
Forum: Everything 2d/3d Graphics
Topic: Need very fast help! md2 shows up as garbage!
Replies: 5
Views: 1449

uh, subsurfing increases the count of polys very hard!

I'll try with a renderlvl lower
by jadephoenix1988
Tue Jul 07, 2009 9:39 am
Forum: Everything 2d/3d Graphics
Topic: Need very fast help! md2 shows up as garbage!
Replies: 5
Views: 1449

There are just 800 polys - i think thats ok, or not?

thanks for your interest!!!! =)
by jadephoenix1988
Tue Jul 07, 2009 8:57 am
Forum: Everything 2d/3d Graphics
Topic: Need very fast help! md2 shows up as garbage!
Replies: 5
Views: 1449

Need very fast help! md2 shows up as garbage!

Hey guys,

I've created a mesh and wanted to export it for my new game.
the problem is, that - when i export it to md2 with blender - it shows up as garbage:

http://img7.imageshack.us/img7/3130/garbagey.jpg

I have to have been finished with that game tomorrow. Evereything works fine, but the ...
by jadephoenix1988
Fri Jun 26, 2009 2:54 pm
Forum: Advanced Help
Topic: What's wrong with my blender models?
Replies: 6
Views: 935

@kryton9

I know how i can display my own file in hello world. but thanks :D. i think there is something wrong with the export of the md2 file, i probably do something wrong with modeling, i think.

@xDan

Thanks for your suggestion, i'll try the exporter today evening :).

It's nice to be ...
by jadephoenix1988
Fri Jun 26, 2009 12:00 am
Forum: Advanced Help
Topic: What's wrong with my blender models?
Replies: 6
Views: 935

no animations isn't so well.. if i want to let my hero walk..

why doesn't the md2 export work? does somebody have got a hint?

thanks!

EDIT: Finally, the md2 export works, but i get garbage. that's so sad :(. I wanna see my supermouse running there, not some slimy merged vertices with color.

My ...
by jadephoenix1988
Thu Jun 25, 2009 11:46 pm
Forum: Advanced Help
Topic: What's wrong with my blender models?
Replies: 6
Views: 935

yehaw, i love you :D!

now i see my mesh, but no animation with iwalktest - that's normal, i think?

thanks you very much =)
by jadephoenix1988
Thu Jun 25, 2009 10:45 pm
Forum: Advanced Help
Topic: What's wrong with my blender models?
Replies: 6
Views: 935

What's wrong with my blender models?

Hi people,

I wan't to create my own 3D game. Not a big game, just to test some things like Collisions and so on.
I created with some people at my Highscool a game with irrlAR.

Now back to the topic. The most of the blender models i create - and i love some of them very much - can't be exportet in ...
by jadephoenix1988
Wed Jun 10, 2009 3:24 pm
Forum: Beginners Help
Topic: animation initializing doesn't work
Replies: 6
Views: 374

YUUUHUUU :D:D that was the fault :D!

I love you :D. Thanks for the great help :D:D!!!
by jadephoenix1988
Wed Jun 10, 2009 3:19 pm
Forum: Beginners Help
Topic: animation initializing doesn't work
Replies: 6
Views: 374

With Sydney it works!

Why not with my model?
I used bones in blender - should i just set keyframes to model? i think i did something wrong with the animation :((
by jadephoenix1988
Wed Jun 10, 2009 3:14 pm
Forum: Beginners Help
Topic: animation initializing doesn't work
Replies: 6
Views: 374

yeah, sorry :P. there stands now 30 (it's frames per second, right?).
But nothing happens :O
by jadephoenix1988
Wed Jun 10, 2009 2:54 pm
Forum: Beginners Help
Topic: animation initializing doesn't work
Replies: 6
Views: 374

animation initializing doesn't work

Hey guys :).

I've modeled an animation in blender and exported it in the .md2 format.

now i want to display it on the screen:

mesh = smgr->getMesh("media/simplelemming2.md2");
lemmingNode2 = smgr->addAnimatedMeshSceneNode(mesh);

//DreiDElement DreiD;
if (lemmingNode2){
//debug = true ...
by jadephoenix1988
Fri May 29, 2009 3:43 pm
Forum: Beginners Help
Topic: Move 3D Object
Replies: 8
Views: 1582

In the last post i answered my own question, I'm such a fool :D.
by jadephoenix1988
Fri May 29, 2009 3:01 pm
Forum: Beginners Help
Topic: Move 3D Object
Replies: 8
Views: 1582

Thanks arras for the link of the API! It will be very useful for me :).

I thought could coude something like

if (node)
{
node->setMaterialFlag(EMF_LIGHTING, false);
node->setMD2Animation(scene::EMAT_STAND);
node->setMaterialTexture( 0, driver->getTexture("../../media/sydney.bmp") );
node ...
by jadephoenix1988
Fri May 29, 2009 2:18 pm
Forum: Beginners Help
Topic: Move 3D Object
Replies: 8
Views: 1582

Move 3D Object

Hello!

I saw the hello world project from irrlicht and now I want to move "sydney".
I in the main.cpp i just saw the camera calibration, but somewhere must be a method to set the coordinates of the mesh.

Where do I find it?
Thanks for your help :).

Edit: Ach, ist ja ein deutsches Forum :D!