I use Maya as 3D modelling tool and then export the mesh into ".x" format via cvxporter.
I was wondering whether duplicated vertices may cause any memory problem when you store them in a vertex array. Vertex arrays are used to store each vertex only one time, aren't they? So I cannot understand the ...
Search found 30 matches
- Fri Aug 21, 2009 6:44 am
- Forum: Beginners Help
- Topic: Vertex Array and Indexes
- Replies: 17
- Views: 1536
- Thu Aug 20, 2009 6:31 pm
- Forum: Beginners Help
- Topic: Vertex Array and Indexes
- Replies: 17
- Views: 1536
- Thu Aug 20, 2009 5:39 pm
- Forum: Beginners Help
- Topic: Vertex Array and Indexes
- Replies: 17
- Views: 1536
- Thu Aug 20, 2009 1:12 pm
- Forum: Beginners Help
- Topic: Vertex Array and Indexes
- Replies: 17
- Views: 1536
- Thu Aug 20, 2009 7:34 am
- Forum: Beginners Help
- Topic: Vertex Array and Indexes
- Replies: 17
- Views: 1536
- Thu Aug 20, 2009 6:32 am
- Forum: Beginners Help
- Topic: Vertex Array and Indexes
- Replies: 17
- Views: 1536
Vertex Array and Indexes
Hi,
I need to access the verices and indexes list of a mesh. Please, could you explain me how to do that?
Thank you!
Bye-bye,
Andreasky
I need to access the verices and indexes list of a mesh. Please, could you explain me how to do that?
Thank you!
Bye-bye,
Andreasky
- Wed Jul 22, 2009 2:05 pm
- Forum: Beginners Help
- Topic: Integration with HaptX by Reachin
- Replies: 1
- Views: 262
Integration with HaptX by Reachin
Hi,
I have recently purchased a license of HaptX by Reachin, a C++ library for haptic rendering.
Do you know how to integrate HaptX into Irrlicht?
Thank you!
I have recently purchased a license of HaptX by Reachin, a C++ library for haptic rendering.
Do you know how to integrate HaptX into Irrlicht?
Thank you!
- Tue Jun 23, 2009 8:12 am
- Forum: Beginners Help
- Topic: Help with "animateJoints()"
- Replies: 1
- Views: 345
Help with "animateJoints()"
Hi,
I tried to create a 3D model with an animation and to export it as ".X" file. I wrote the simple source file with Irrlicht API. It is a simple file.
"test.X" contains a simple 3D model which should go up and down in the animation I created (120 frames, running at 24 fps).
The problem is that I ...
I tried to create a 3D model with an animation and to export it as ".X" file. I wrote the simple source file with Irrlicht API. It is a simple file.
"test.X" contains a simple 3D model which should go up and down in the animation I created (120 frames, running at 24 fps).
The problem is that I ...
- Thu Jun 18, 2009 3:34 pm
- Forum: Beginners Help
- Topic: Moving Joints in Skinned Mesh
- Replies: 18
- Views: 1240
- Thu Jun 18, 2009 2:19 pm
- Forum: Beginners Help
- Topic: Moving Joints in Skinned Mesh
- Replies: 18
- Views: 1240
- Thu Jun 18, 2009 1:23 pm
- Forum: Beginners Help
- Topic: Moving Joints in Skinned Mesh
- Replies: 18
- Views: 1240
- Thu Jun 18, 2009 10:57 am
- Forum: Beginners Help
- Topic: Moving Joints in Skinned Mesh
- Replies: 18
- Views: 1240
- Thu Jun 18, 2009 8:15 am
- Forum: Beginners Help
- Topic: Moving Joints in Skinned Mesh
- Replies: 18
- Views: 1240
- Tue Jun 16, 2009 1:33 pm
- Forum: Beginners Help
- Topic: Moving Joints in Skinned Mesh
- Replies: 18
- Views: 1240
- Tue Jun 16, 2009 9:51 am
- Forum: Beginners Help
- Topic: Skinning Without Animation Data and Maya Export
- Replies: 2
- Views: 385