Search found 19 matches
- Thu Dec 03, 2009 5:37 am
- Forum: Advanced Help
- Topic: Thumb Mode
- Replies: 5
- Views: 706
- Thu Dec 03, 2009 5:34 am
- Forum: Advanced Help
- Topic: Thumb Mode
- Replies: 5
- Views: 706
Re: Thumb Mode
here is a good referencedigijohnny wrote:Has anyone noticed any significant speedimprovements with disabling thumb mode with irrlicht?
http://gamesfromwithin.com/360idev-cran ... ance-to-11
- Fri Oct 09, 2009 2:36 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 68267
- Sun Jul 05, 2009 1:01 am
- Forum: Advanced Help
- Topic: OBJ file's strange render effect
- Replies: 7
- Views: 495
- Sun Jul 05, 2009 12:03 am
- Forum: Advanced Help
- Topic: OBJ file's strange render effect
- Replies: 7
- Views: 495
Thank you hybrid, I think you are right, there is a meshbuffer more 65535 faces in this model. I want to modify Irrlicht to support more faces, what do you think about it? Here is my model files http://www.soft5a.com/ym/files/sofa.zip I guess it's simply too high poly count. The second half of the t...
- Sat Jul 04, 2009 11:36 am
- Forum: Advanced Help
- Topic: OBJ file's strange render effect
- Replies: 7
- Views: 495
- Sat Jul 04, 2009 11:30 am
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
I see Irrlicht don't support 3ds smooth, so I change it to obj before loading, it seems the smooth group information not converted perfect. Hmmm I wonder why smooth groups are disabled. Did they get exported correctly from Deep Exploration? I see a 3ds file in the title bar file name, but you provid...
- Sat Jul 04, 2009 11:21 am
- Forum: Advanced Help
- Topic: OBJ file's strange render effect
- Replies: 7
- Views: 495
OBJ file's strange render effect
I don't know why got this effect, someone can give me some advices? thanks
- Fri Jul 03, 2009 9:45 am
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
Thanks for all. Here is the core code: m_smgr->getParameters()->setAttribute(ALLOW_ZWRITE_ON_TRANSPARENT, true); m_scenenode->setMaterialFlag(EMF_BACK_FACE_CULLING,false); for(u32 i = 0;i<m_scenenode->getMaterialCount(); i++) { switch(m_scenenode->getMaterial(i).MaterialType) { case EMT_TRANSPARENT_...
- Thu Jul 02, 2009 10:06 am
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
Hybrid, thanks you for your help, but the render quality is more important than speed for me in this project. All the objects displayed in screen is one whole model, I donnot know how to change the bull's material separately. My project is a 3D Viewer, this means I cannot modify the model. I wanted ...
- Thu Jul 02, 2009 8:01 am
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
BlindSide, you are right, I mistaken to set the materials to ZWriteAble, thank you very much. The glass effect is really what I want, only a bit transparent error, I marked in snapshot here(I'm sorry for my poor knowledge about 3D render). http://farm3.static.flickr.com/2431/3681264442_ba24dcac3f_o....
- Wed Jul 01, 2009 2:39 pm
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
Thanks for your reply, but disable ZWite doesnot work. It's a obj file, I want to iterate all the children nodes but found it has no children nodes, do you have another method to split the mesh except using getChildren() method? I personally find that forcing ZWriteEnable does help in these cases. Y...
- Wed Jul 01, 2009 2:12 pm
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
Thanks for all replies. I've disabled backculling, the chariot looks correct now, but the transparent effect is not good as I expect. I need to get a similar render effect like Deep Exploration, but I donnot konw how to adjust irrlicht, I hope someone can give me some advices about this. Here is the...
- Wed Jul 01, 2009 1:54 am
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
The whole transparent version used only to comparison, the transparent effect is perfect but not correct. I uploaded the model, download here http://www.soft5a.com/ym/files/Archive.zip Here is a normal rendering, I marked the errors by red. http://farm3.static.flickr.com/2588/3677264708_63bdf2777e_o...
- Wed Jul 01, 2009 1:19 am
- Forum: Advanced Help
- Topic: help! obj model display not correct in irrlicht
- Replies: 16
- Views: 1293
help! obj model display not correct in irrlicht
The same obj file, it display perfect in Deep Exploration, but not correct in Irrlicht, I don't know what's the reason, someone can give me some advice? thanks. In Deep Exploration http://farm4.static.flickr.com/3603/3676328429_d87ec4ef36_b.jpg In Irrlicht http://farm4.static.flickr.com/3552/3677174...