there is a bug in the trunk... the DDS loader always decompress the image to rgb color data
why don't you apply Nardo's DDS patch?
do you need help?
Search found 9 matches
- Wed Oct 27, 2010 10:26 am
- Forum: Bug reports
- Topic: The latest SVN bugs thread
- Replies: 407
- Views: 148519
- Thu Aug 12, 2010 8:16 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 68407
- Tue Aug 03, 2010 8:27 pm
- Forum: Advanced Help
- Topic: DDS/DXT support in DX8/DX9/OGL drivers
- Replies: 16
- Views: 5869
- Mon Aug 02, 2010 5:28 pm
- Forum: Advanced Help
- Topic: DDS/DXT support in DX8/DX9/OGL drivers
- Replies: 16
- Views: 5869
- Sun Jul 18, 2010 3:45 pm
- Forum: Bug reports
- Topic: The latest SVN bugs thread
- Replies: 407
- Views: 148519
Thank You! Very good!
I'm using Nardo's DDS patch with Irr 1.7.1. without any errors.
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=33552
I'm using Nardo's DDS patch with Irr 1.7.1. without any errors.
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=33552
- Sat Jul 17, 2010 6:24 pm
- Forum: Bug reports
- Topic: The latest SVN bugs thread
- Replies: 407
- Views: 148519
- Thu Mar 11, 2010 7:32 pm
- Forum: Beginners Help
- Topic: setting transparency billboard scenenode
- Replies: 5
- Views: 776
transparency with vertex alpha
i have same problem. i need transparent textured mesh, with vertex alpha change. its not impossible, because the particle system can do it.
i solved it with own shader, but i would happy with a solution without any shader. hybrid! can you write the exact setting for that?
i solved it with own shader, but i would happy with a solution without any shader. hybrid! can you write the exact setting for that?
- Tue Mar 09, 2010 9:14 pm
- Forum: Open Discussion and Dev Announcements
- Topic: XBOX development
- Replies: 2
- Views: 1077
irrlicht on xbox
once i compiled irrlicht for xbox360, just for fun.
- Sat Mar 06, 2010 1:03 pm
- Forum: Beginners Help
- Topic: (Solved)Dumb SetParent() + setPosition() question (+1 Arras)
- Replies: 13
- Views: 1896
Dumb SetParent() + setPosition() question
you should compute the new relative matrix for the child.
the formula is:
arrow rel_mtx = arrow abs_mtx * inverse(parent abs_mtx)
the formula is:
arrow rel_mtx = arrow abs_mtx * inverse(parent abs_mtx)