Search found 9 matches

by anchor
Wed Oct 27, 2010 10:26 am
Forum: Bug reports
Topic: The latest SVN bugs thread
Replies: 407
Views: 140183

there is a bug in the trunk... the DDS loader always decompress the image to rgb color data :(
why don't you apply Nardo's DDS patch?
do you need help?
by anchor
Thu Aug 12, 2010 8:16 pm
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 66077

you can merge the simulator lib, and the device lib with the lipo command.
(lipo -create libsim.a libdev.a -output libuni.a)

(alas this is not working with the debug/release lib versions)
by anchor
Tue Aug 03, 2010 8:27 pm
Forum: Advanced Help
Topic: DDS/DXT support in DX8/DX9/OGL drivers
Replies: 16
Views: 5738

Omg! The DDS loader without compressed texture support is pointless.
Im using Nadro's solution with Irr 1.7.1. Why You don't implement that?
by anchor
Mon Aug 02, 2010 5:28 pm
Forum: Advanced Help
Topic: DDS/DXT support in DX8/DX9/OGL drivers
Replies: 16
Views: 5738

CuteAlien said: the DDS decompression will be optional is this new feature ;)
by anchor
Sun Jul 18, 2010 3:45 pm
Forum: Bug reports
Topic: The latest SVN bugs thread
Replies: 407
Views: 140183

Thank You! Very good! :lol:
I'm using Nardo's DDS patch with Irr 1.7.1. without any errors.

http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=33552
by anchor
Sat Jul 17, 2010 6:24 pm
Forum: Bug reports
Topic: The latest SVN bugs thread
Replies: 407
Views: 140183

DDS decompression? I'm very disappointed :(
A real DDS loader would be nice...
by anchor
Thu Mar 11, 2010 7:32 pm
Forum: Beginners Help
Topic: setting transparency billboard scenenode
Replies: 5
Views: 730

transparency with vertex alpha

i have same problem. i need transparent textured mesh, with vertex alpha change. its not impossible, because the particle system can do it.
i solved it with own shader, but i would happy with a solution without any shader. hybrid! can you write the exact setting for that?
by anchor
Tue Mar 09, 2010 9:14 pm
Forum: Open Discussion and Dev Announcements
Topic: XBOX development
Replies: 2
Views: 1065

irrlicht on xbox

once i compiled irrlicht for xbox360, just for fun.
by anchor
Sat Mar 06, 2010 1:03 pm
Forum: Beginners Help
Topic: (Solved)Dumb SetParent() + setPosition() question (+1 Arras)
Replies: 13
Views: 1848

Dumb SetParent() + setPosition() question

you should compute the new relative matrix for the child.
the formula is:

arrow rel_mtx = arrow abs_mtx * inverse(parent abs_mtx)