Search found 4 matches

by ReturnZero
Wed Sep 23, 2009 4:14 am
Forum: Advanced Help
Topic: Gun Recoil
Replies: 5
Views: 825

DarkRage4 wrote:ya I think I'll try that I just need it to return to the normal position repeatedly


You many need some sort of event receiver to check whether the mouse button is held or not.

When it is first pressed, record it's position, then when it is released, make it go back to the original position.
by ReturnZero
Sat Sep 12, 2009 3:38 pm
Forum: Advanced Help
Topic: Gun Recoil
Replies: 5
Views: 825

You can rotate the camera on its X axis prior to the user pressing the left mouse button
by ReturnZero
Fri Jul 03, 2009 10:34 pm
Forum: Beginners Help
Topic: [SOLVED] Animation help...
Replies: 2
Views: 305

Thank you, It works!
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Thanks again :)
by ReturnZero
Fri Jul 03, 2009 9:38 pm
Forum: Beginners Help
Topic: [SOLVED] Animation help...
Replies: 2
Views: 305

[SOLVED] Animation help...

Well, my problem is, is that only one frame of my animation frame is rendered. My code looks like this main loop() { if (receiver.IsKeyDown(irr::KEY_KEY_W) || receiver.IsKeyDown(irr::KEY_KEY_A) || receiver.IsKeyDown(irr::KEY_KEY_S) || receiver.IsKeyDown(irr::KEY_KEY_D)) { visualNode->setAnimationSpe...