Hey nullsquared, or should I say agi_shi. Nice to see you on our forums again!
I'm known as nullsquared pretty much everywhere.
For users like me this stuff isn't a problem, I implemented MRT in a very short amount of time and went on to write my deferred renderer. The source is just so short ...
Search found 2 matches
- Sat Jul 11, 2009 12:56 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Ogre > Irrlicht
- Replies: 54
- Views: 15282
- Sat Jul 11, 2009 2:46 am
- Forum: Open Discussion and Dev Announcements
- Topic: Ogre > Irrlicht
- Replies: 54
- Views: 15282