Search found 6 matches

by armandf
Wed Jul 29, 2009 2:21 am
Forum: Open Discussion and Dev Announcements
Topic: standardizing on CMake short-term ?
Replies: 12
Views: 3321

For work I had to build a library, targeting three versions of Visual Studio. And that wasn't for fun, believe me :)
If anyone wants to build a tool that links with Irrlicht and they need to distribute binaries, they'll likely have this sort of requirements.

But anyway, I won't fight over your ...
by armandf
Tue Jul 28, 2009 12:40 am
Forum: Open Discussion and Dev Announcements
Topic: standardizing on CMake short-term ?
Replies: 12
Views: 3321

Ok, I also have a better understanding of your take on this.

1. I agree that a in-source build with multiple configs and one destination dir (the existing solution) has its advantages. It is simple, already-setup and easy for newcomers. And I won't beat your CodeBlocks virtual target magic (mine is ...
by armandf
Mon Jul 27, 2009 9:26 pm
Forum: Open Discussion and Dev Announcements
Topic: standardizing on CMake short-term ?
Replies: 12
Views: 3321

hey,

1. the code::blocks projects have all the files (albeit in a dir structure rather than custom groups), so you can search/open/build/run/exec . It will probably be necessary to edit a parameter or two (the working dir and maybe the LD_LIBRARY_PATH on Linux) in order to start the example ...
by armandf
Mon Jul 27, 2009 6:27 am
Forum: Open Discussion and Dev Announcements
Topic: standardizing on CMake short-term ?
Replies: 12
Views: 3321

CMake support first version completed

Hi again,

here is my work, with a readme that include the 'known issues' (see attached archive).

It is working and tested on {debug, release} x {static, shared} x {gnu/linux makefiles, CodeBlocks linux/win32-mingw, Visual Studio 2005, Microsoft nmake makefiles}. Library and examples are done ...
by armandf
Thu Jul 16, 2009 1:55 am
Forum: Open Discussion and Dev Announcements
Topic: standardizing on CMake short-term ?
Replies: 12
Views: 3321

Hi,

I'll give it a try and send you what I have on this post probably later this week.

As for other good/promising systems, I would indicate the following:
- cmake/lua
- waf
-boost::build v2 with python
- scons (but I've read it was dropped from a project in favor of cmake..)

because all three ...
by armandf
Wed Jul 15, 2009 1:20 am
Forum: Open Discussion and Dev Announcements
Topic: standardizing on CMake short-term ?
Replies: 12
Views: 3321

standardizing on CMake short-term ?

Hi there,

I was thinking of using CMake for building Irrlicht (the default build seems to be debug on GNU/Linux), and just found out that Erwin Coumans has already done the setup for his small project GameKit.

CMake is pretty convenient and one of the easiest solutions today, and I was wondering ...