Hi,
i think
if(bus->physics->PLAYER_MOVE_FORWARDS)
{
bus->physics->car->wheel_FL->torque = 100.0f;
bus->physics->car->wheel_RR->torque = 100.0f;
}
else if(bus->physics->PLAYER_MOVE_BACKWARDS)
{
bus->physics->car->wheel_FL->torque = -100.0f;
bus->physics->car->wheel_RR->torque ...
Search found 6 matches
- Sat Jul 09, 2005 11:48 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Newton Vehicles in Irrlicht Tutorial
- Replies: 31
- Views: 16271
- Wed Jul 06, 2005 2:05 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Newton Vehicles in Irrlicht Tutorial
- Replies: 31
- Views: 16271
- Wed Jul 06, 2005 1:47 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Newton/Irrlicht FPS source code available
- Replies: 21
- Views: 9566
- Wed Jul 06, 2005 8:46 am
- Forum: Beginners Help
- Topic: [b]Hey its my first 3rd Person Camera View[/b]
- Replies: 10
- Views: 1505
- Mon Mar 21, 2005 9:44 am
- Forum: Beginners Help
- Topic: ms3d multi textures
- Replies: 3
- Views: 506
- Sun Mar 20, 2005 8:12 pm
- Forum: Beginners Help
- Topic: ms3d multi textures
- Replies: 3
- Views: 506
ms3d multi textures
Hi,
How can i add my ms3d model two textures?
How can i add my ms3d model two textures?