Search found 188 matches
- Thu Jan 06, 2011 10:31 am
- Forum: Beginners Help
- Topic: gui elements
- Replies: 4
- Views: 334
- Thu Jan 06, 2011 10:19 am
- Forum: Beginners Help
- Topic: gui elements
- Replies: 4
- Views: 334
- Thu Jan 06, 2011 9:40 am
- Forum: Beginners Help
- Topic: gui elements
- Replies: 4
- Views: 334
gui elements
is there a way to get the number of gui elememnts existing on my screen,
and their x and y coordinates?
thnx
and their x and y coordinates?
thnx
- Tue Jan 04, 2011 8:51 am
- Forum: Beginners Help
- Topic: about createdevice and SDL
- Replies: 0
- Views: 454
about createdevice and SDL
can i get something from create device, and render it using the SDL_SetVideoMode,
i just need to transfer the existing irrlicht app to an SDL window...
thnx!!!
i just need to transfer the existing irrlicht app to an SDL window...
thnx!!!
- Tue Nov 16, 2010 11:11 am
- Forum: Beginners Help
- Topic: transparent textures..
- Replies: 4
- Views: 673
- Mon Nov 15, 2010 6:37 pm
- Forum: Beginners Help
- Topic: about copyrights...
- Replies: 2
- Views: 355
about copyrights...
im planning to give my remake of battle city (nes version) and make it a 3D version,
i use irrlicht, and blender and gimp which i think is fine for redistributing apps,
but there are images on image.google.com that i've downloaded and i can't even remember where i've downloaded it,
but... since ...
i use irrlicht, and blender and gimp which i think is fine for redistributing apps,
but there are images on image.google.com that i've downloaded and i can't even remember where i've downloaded it,
but... since ...
- Wed Nov 10, 2010 4:59 am
- Forum: Beginners Help
- Topic: mobile device...
- Replies: 0
- Views: 539
mobile device...
hi all,
just thinking of a mobile device that can run directly all the examples in the irrlicht tutorial.
i want to port my simple game (created on irrlicht) on a mobile device..
or if not,
im moving to xna :(
or any suggestion to which mobile device it is easy to develop games
btw... the ...
just thinking of a mobile device that can run directly all the examples in the irrlicht tutorial.
i want to port my simple game (created on irrlicht) on a mobile device..
or if not,
im moving to xna :(
or any suggestion to which mobile device it is easy to develop games
btw... the ...
- Tue Nov 09, 2010 8:12 am
- Forum: Beginners Help
- Topic: transparent textures..
- Replies: 4
- Views: 673
transparent textures..
i have a texture which is transparent blue...
if i load the mesh with EMT_TRANSPARENT_CHANNEL_REF with true or false,
the whole mesh disappear...
if i load the mesh with EMT_TRANSPARENT_CHANNEL_REF with true or false,
the whole mesh disappear...
- Tue Nov 09, 2010 3:49 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
- Mon Nov 08, 2010 4:55 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
- Sun Nov 07, 2010 4:25 pm
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
here's my code
when i set the staticnode to the position of node, its still at its default position...
#include <irrlicht.h>
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
int main()
{
IrrlichtDevice *device ...
#include <irrlicht.h>
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
int main()
{
IrrlichtDevice *device ...
- Sun Nov 07, 2010 3:28 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
- Sun Nov 07, 2010 2:34 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
- Sat Nov 06, 2010 9:31 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
- Sat Nov 06, 2010 5:08 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1521
position issues
i have a main level (map)
then add some objects..
but all the objects have the position 0, 0, 0,
how can i get its position with relative to may map?
thnx
then add some objects..
but all the objects have the position 0, 0, 0,
how can i get its position with relative to may map?
thnx