Search found 24 matches
- Mon Jul 05, 2010 1:58 pm
- Forum: Advanced Help
- Topic: CTerrainSceneNode heightmap's max width and height
- Replies: 1
- Views: 441
CTerrainSceneNode heightmap's max width and height
when i use a 2049 * 2049's heightmap,and set patch size 129,irrlicht engine appears mistake,i want to know the max size irrlicht support.
- Mon Jul 05, 2010 1:44 pm
- Forum: Advanced Help
- Topic: sphere scenenode of level of detail
- Replies: 9
- Views: 1419
- Mon Jul 05, 2010 1:42 pm
- Forum: Advanced Help
- Topic: sphere scenenode of level of detail
- Replies: 9
- Views: 1419
- Sun Jul 04, 2010 7:01 am
- Forum: Advanced Help
- Topic: sphere scenenode of level of detail
- Replies: 9
- Views: 1419
Basically, just make a scene node with a sphere mesh a several different resolutions, and then render a different one depending on how far away the camera is. You don't even need to write the code to generate the spheres ~David yes,your suggestion is a good idea for rendering a sphere,but it needs ...
- Sun Jul 04, 2010 2:36 am
- Forum: Advanced Help
- Topic: sphere scenenode of level of detail
- Replies: 9
- Views: 1419
sphere scenenode of level of detail
does anyone have a sphere scenenode of level of detail, like the world wind's earth,or can somebody give me some advice on this topic?
- Sun Sep 27, 2009 10:58 am
- Forum: Advanced Help
- Topic: how to change the color of a cube surface
- Replies: 1
- Views: 523
how to change the color of a cube surface
scene::ISceneNode *cube1 = smgr->addCubeSceneNode(10.0f,0,1,core::vector3df(-50,0,0)); scene::ISceneNode *cube2 = smgr->addCubeSceneNode(10.0f,0,2,core::vector3df(0,0,0)); scene::ISceneNode *cube3 = smgr->addCubeSceneNode(10.0f,0,3,core::vector3df(50,0,0)); scene::ISceneNode *sphere = smgr->addSphe...
- Tue Sep 15, 2009 10:59 am
- Forum: Advanced Help
- Topic: how to draw3dline using render to texture?
- Replies: 0
- Views: 524
how to draw3dline using render to texture?
i want to draw 3d line to a texture, as the example rendering to texture shows, using draw3dline,i can get the correct 3d position.but i can't see the line.can somebody help me?
- Wed Sep 09, 2009 6:20 am
- Forum: Advanced Help
- Topic: how to fix a point in the view by moving the camera?
- Replies: 0
- Views: 418
how to fix a point in the view by moving the camera?
i want to make the leftup corner of the grid stay at the (40,30) pixcel on the screen all the time,first,the camera is above the rightdown corner.so,when i move close to the grid,i have to move the camera to left and up. and set the camera's target renewedly,i use method as below: //xCamDist X offse...
- Tue Sep 08, 2009 12:48 am
- Forum: Advanced Help
- Topic: can somebody give me some advise?
- Replies: 2
- Views: 451
- Mon Sep 07, 2009 12:44 pm
- Forum: Advanced Help
- Topic: can somebody give me some advise?
- Replies: 2
- Views: 451
can somebody give me some advise?
hello,everyone!now i want to program a 3d home editor,it can create walls,and there are two rulers on the gui,including the top horizontal ruler,and the left ruler,like sweet home 3d's ruler.when you scale or zoom use your mouse the ruler changes with your operation.and grids change too.can somebody...
- Mon Sep 07, 2009 6:27 am
- Forum: Advanced Help
- Topic: add a ruler
- Replies: 1
- Views: 365
add a ruler
#include <iostream> #include <Irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; #pragma comment(lib, "Irrlicht.lib") #include <fstream> using namespace std; //ofstream out("out.txt"); enu...
- Mon Aug 31, 2009 1:49 am
- Forum: Beginners Help
- Topic: how to move the character using mouse
- Replies: 3
- Views: 339
how to move the character using mouse
if (mouseDownL == true) { cursor.X = (f32)event.MouseInput.X; cursor.Y = (f32)event.MouseInput.Y; cursorDelta.X = (f32)((cursor.X - cursorOld.X) * 1.0); cursorDelta.Y = (f32)((cursor.Y - cursorOld.Y) * 1.0); selectedNode = smgr->getSceneCollisionManager()->getSceneNodeFromScreenCoordinatesBB(core::...
- Fri Aug 28, 2009 10:39 am
- Forum: Advanced Help
- Topic: how to hide the title bar?
- Replies: 2
- Views: 688
- Fri Aug 28, 2009 2:25 am
- Forum: Advanced Help
- Topic: how to hide the title bar?
- Replies: 2
- Views: 688
how to hide the title bar?
i added a window and i don't want to see the title bar? can somebody help me?
- Thu Aug 27, 2009 5:04 am
- Forum: Beginners Help
- Topic: memory grow continuously,why?
- Replies: 2
- Views: 266