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Search found 18 matches
- Sun Aug 09, 2009 6:47 am
- Forum: Code Snippets
- Topic: Irrlicht Framework 0.1
- Replies: 9
- Views: 2752
- Sun Aug 09, 2009 1:47 am
- Forum: Beginners Help
- Topic: HELP! Display mesh problem
- Replies: 9
- Views: 490
- Sat Aug 08, 2009 3:06 pm
- Forum: Beginners Help
- Topic: HELP! Display mesh problem
- Replies: 9
- Views: 490
Thank, But it doesn't work.Lil Margin wrote:tryor andCode: Select all
node->setMaterialFlag(EMF_BACK_FACE_CULLING , false);
Code: Select all
camera->setFarValue(5000.0f);
triangles near the window's edge disapear as before.
- Sat Aug 08, 2009 12:19 pm
- Forum: Beginners Help
- Topic: HELP! Display mesh problem
- Replies: 9
- Views: 490
I don't think it is the driver's problem,hybrid wrote:Well, I just noticed that it might also be a problem with the driver, do you use the old SW driver? The near plane culling is set in the camera.
But should I use
Code: Select all
smgr->getActiveCamera()->setNearValue(0.1f)
It doesn't work
- Sat Aug 08, 2009 9:53 am
- Forum: Beginners Help
- Topic: HELP! Display mesh problem
- Replies: 9
- Views: 490
- Sat Aug 08, 2009 8:32 am
- Forum: Beginners Help
- Topic: HELP! Display mesh problem
- Replies: 9
- Views: 490
HELP! Display mesh problem
Why gun model displays like this:
The model should be like this:
it seems that some triangles were culled.
The model should be like this:
it seems that some triangles were culled.
- Sat Aug 08, 2009 7:35 am
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211
Code: Select all
if (Model)
Model->remove();
- Sat Aug 08, 2009 4:26 am
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211
- Thu Aug 06, 2009 2:34 pm
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211
Try to find a free md3 model which also has these problems. Animations are working, at least some. I can have a look at this once I can reproduce the problem. here are 2 md3 models copied from QuakeIII, http://www.cppblog.com/Files/billhsu/players.rar The MeshViewer will give out a error box when c...
- Thu Aug 06, 2009 12:49 pm
- Forum: Code Snippets
- Topic: CustomUI v0.6 [update 22.03.09]
- Replies: 12
- Views: 5667
- Thu Aug 06, 2009 12:39 pm
- Forum: Code Snippets
- Topic: New GUI skin [update: new skins, support for 1.5/1.6]
- Replies: 112
- Views: 75314
- Thu Aug 06, 2009 12:31 pm
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211
- Thu Aug 06, 2009 12:15 pm
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211
stacktrace > Irrlicht.dll!10087054() Irrlicht.dll!100c319c() Irrlicht.dll!100c3055() Irrlicht.dll!1007adc2() Irrlicht.dll!1007f148() Irrlicht.dll!1007ca80() Irrlicht.dll!1007c7c5() Irrlicht.dll!1010acad() Irrlicht.dll!1010bde8() 09.MeshViewer.exe!0040495b() 09.MeshViewer.exe!004071ab() kmon.dll!6000...
- Thu Aug 06, 2009 12:10 pm
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211
- Thu Aug 06, 2009 12:04 pm
- Forum: Bug reports
- Topic: Bug in Meshviewer
- Replies: 14
- Views: 1211