Search found 3 matches

by sarge
Sun Oct 11, 2009 8:35 pm
Forum: Advanced Help
Topic: CustomSceneNode with lighting/shadows.
Replies: 1
Views: 481

CustomSceneNode with lighting/shadows.

I just finished my md5 model loader for Irrlicht, currently its based on ISceneNode class.... can anyone give me a hint how to get shadows system to work with ISceneNode? Is this ' easly ' possible with ISceneNode, or I have to dig into engine to achieve this? PS; everything what I'm doing its outsi...
by sarge
Sun Oct 11, 2009 1:35 pm
Forum: Bug reports
Topic: Irrlicht 1.6 opengl shadows buf
Replies: 5
Views: 1197

Irrlicht 1.6 opengl shadows buf

Problem does not appear with direct 8/9, only with opengl. Screen comes from slighty modified collision example, but the same problem occurs on unmodified Demo.exe (from irrlicht 1,6). Anyone else experienced the same strange thing? http://img17.imageshack.us/img17/1696/bugue.jpg (as you see, three ...
by sarge
Sun Oct 11, 2009 12:54 pm
Forum: Beginners Help
Topic: quake3 bsp meshes and dynamic lighting
Replies: 1
Views: 250

quake3 bsp meshes and dynamic lighting

Hello, is now possible to enable dynamic lighting for quake3 bsp meshes? I'd like to have to working q3 lightmaps and irrlicht dynamic lighting simultaneously...