Search found 12 matches

by jamessss
Mon Sep 14, 2009 8:58 am
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 826
Views: 436270

Yes, I am actually doing the SSAO effect. It is working properly for the example but when I try to implement it into my game, that's the error I got.
by jamessss
Mon Sep 14, 2009 8:40 am
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 826
Views: 436270

Yup, i have the latest video card and directx9 installed.

I am using Quadro FX 1500 (Its a school computer)

I am trying to do the example effect, the grainy and inverted color kind of effect.
by jamessss
Mon Sep 14, 2009 7:52 am
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 826
Views: 436270

Problem with directx

Hi blindside, I tried to do a game with your XEffect shader. The problem I have now is that I can't run the shader in DirectX9. The shader works in OpenGL but the frame rate was rather bad (Sort of like 25 - 40 ). When I try it in DirectX, I get this printed constantly in my console. DIRECT3D9 prese...
by jamessss
Wed Aug 12, 2009 4:00 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

Did you specify the round light option at the start? In the EffectHandler constructor set "useRoundSpotLights" to true. If you look at the example in XEffects it should be easy to tell what needs to be done. Yes, i did specify it to be round light. Yesterday I had a talk with Fuzzyspoon i...
by jamessss
Tue Aug 11, 2009 9:16 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

Well, managed to disable that but now i am back to square one which is that the spot light would be shining the triangle mesh of my room and not as a circle. Any idea how i can fix that?
by jamessss
Tue Aug 11, 2009 9:07 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

upon closer inspection, i disable the fog, immediately the bright light is gone. This XEffect code is really killing me... Geez.
by jamessss
Tue Aug 11, 2009 9:00 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

I see.. Hmm, I've managed to get something up but the spot light seem to be covering the whole of my scene and its totally white. Not sure if its my radius or outercone.
by jamessss
Tue Aug 11, 2009 8:27 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

XEffects from what i understand is pre rendered effects lights shadows all happen before its actually rendered. You must set a node to a "Shadow Node" in order for it to cast and receive shadows then you must create a shadow light to shine these shadows. Get what i mean? so anywhere you h...
by jamessss
Tue Aug 11, 2009 8:20 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

hmmm, so, if let say i am inside a room, i would create the light as usual and attach it to the camera. As for casting of shadow by tables or candle stand, i add shadow effect to them? I am kind of confused by how XEffect works.
by jamessss
Tue Aug 11, 2009 8:07 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

I've managed to get it working by changing the dimension2du to 2di, manage to compile and get the things up but it is still not working ideally, especially when trying to attach the "Torchlight" to the camera. I am actually quite confused by XEffect frankly. So, for creating the dynamic to...
by jamessss
Tue Aug 11, 2009 5:52 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

XEffect problem

I am having some problem with XEffect loading. Most of the error is dimension2du related. Any help?
by jamessss
Tue Aug 11, 2009 4:43 am
Forum: Beginners Help
Topic: Spotlight Problem
Replies: 16
Views: 1099

Spotlight Problem

Hi all, I'm new to Irrlicht, previously i have worked with axiom3d and some XNA engine to develop game for my school project. Recently for a change, I started using Irrlicht and encounter a problem right away. The spot light type for Irrlicht is giving me a lot of headache because of the way it shin...