Search found 2 matches
- Sat Aug 15, 2009 12:06 pm
- Forum: Code Snippets
- Topic: 3D World Studio loader now w/Terrain splatting (Irrlicht1.5)
- Replies: 32
- Views: 19682
You need to include the obj files from the loader into your project. Either link them into the Irrlicht.dll, or into your app. You just included the headers, that's not enough. Thanks for the quick answer. But the loader source did not come with any obj files, so i cant even compile the original lo...
- Sat Aug 15, 2009 11:24 am
- Forum: Code Snippets
- Topic: 3D World Studio loader now w/Terrain splatting (Irrlicht1.5)
- Replies: 32
- Views: 19682
Hello
Hi, I could really need some help with compiling this source if anyone feels like helping. When I try to compile this code in Vs2005 i get the following errors; [b]Error 1 error LNK2019: unresolved external symbol "public: virtual __thiscall C3DWScene::~C3DWScene(void)" (??1C3DWScene@@UAE@...