Search found 8 matches

by thiefbug
Sat Oct 17, 2009 12:36 pm
Forum: Beginners Help
Topic: step by step help? :)
Replies: 12
Views: 565

me again :( i've written a code but i don't know whats wrong =/ I'll post ... maybe you can help me :) scene::IAnimatedMesh* floor = smgr->getMesh( "C:/owngame/floor.3ds"); if(floor) { smgr->getMeshManipulator()->makeplanarTexturemapping(floor->getMesh(0), 0.003f); video::ITexture* groundt...
by thiefbug
Thu Oct 15, 2009 8:20 am
Forum: Beginners Help
Topic: step by step help? :)
Replies: 12
Views: 565

ah, thanks =D
a declaration of every type of a class and command should help =D

thank you ^^
by thiefbug
Wed Oct 14, 2009 6:52 pm
Forum: Beginners Help
Topic: step by step help? :)
Replies: 12
Views: 565

vectors... thats a part of a matrix (? ... i just know the word in german xP)
and i never learned it... but i know what vectors are for...

but that was just an example...
could you tell me please how to see the API logs? i guess it would help me much more to understand everything :)
by thiefbug
Wed Oct 14, 2009 5:32 pm
Forum: Beginners Help
Topic: step by step help? :)
Replies: 12
Views: 565

in the irrlicht tutorial was a mesh with parallax mapping (Example 11... per pixel lightning). they scaled a earthmesh ... but how? ._. i see the code. i see the example. but no explaining comments are added (or am i just blind? =/ ) and yes i mean the tutorial which started with the hello world exa...
by thiefbug
Wed Oct 14, 2009 2:46 pm
Forum: Beginners Help
Topic: step by step help? :)
Replies: 12
Views: 565

i know that it is hard to start with a editor... but with php i directly started with a browsergame. in my opinion it is the best not to start with hello world.(or just a target which i can work to) i do not mean copy and paste... i want to write plugins etc. with copy and paste i couldn't continue ...
by thiefbug
Tue Oct 13, 2009 9:38 pm
Forum: Beginners Help
Topic: step by step help? :)
Replies: 12
Views: 565

step by step help? :)

So... I want to do a game with my friend. but the first problem begins with the start... the irrlicht tutorial is not really helpfully for me, because i don't understand it. when i want to do bump mapping for example it tells me, that this is only available for tangent meshes... well... i should sta...
by thiefbug
Mon Aug 24, 2009 9:00 pm
Forum: Beginners Help
Topic: bump mapping on irredit
Replies: 0
Views: 380

bump mapping on irredit

hi,
I know that bump maping or normal mapping is not available on irredit.
so i wanted to ask how i can define meshes when i read a *.irr file from irr edit.
the tutorial didn't describe what i was looking for.
maybe you can help =D

greez[/i]
by thiefbug
Sun Aug 16, 2009 9:07 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: SMART TUTORIAL
Replies: 8
Views: 9725

this is more helpfully than the other tuts I've seen. thank you =D