Uhm... Is it a bug or a feature?
If it is a bug, it should be no problem for Niko to fix it soon...
Search found 83 matches
- Thu Sep 15, 2005 6:08 pm
- Forum: Beginners Help
- Topic: Animation frames do not correlate with reality?
- Replies: 5
- Views: 566
- Thu Sep 15, 2005 5:33 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: added IAnimatedMeshSceneNode::getXJointNode
- Replies: 7
- Views: 4929
- Tue Aug 30, 2005 11:49 am
- Forum: Advanced Help
- Topic: Smooth fonts?
- Replies: 6
- Views: 845
- Tue Aug 30, 2005 11:42 am
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
- Wed Aug 24, 2005 9:11 am
- Forum: Advanced Help
- Topic: Smooth fonts?
- Replies: 6
- Views: 845
- Tue Aug 23, 2005 11:58 am
- Forum: Advanced Help
- Topic: Smooth fonts?
- Replies: 6
- Views: 845
Smooth fonts?
Is there any possibility to "antialias" Irrlicht's bitmap fonts? Here is a example of my font (3x zoom): http://www.xenoage.com/temp/font2.png But when I use this font, I get this (3x zoom): http://www.xenoage.com/temp/font1.png It seems, as if all pixels that are not completely black are ...
- Wed Aug 17, 2005 3:01 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
- Wed Aug 17, 2005 1:24 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
You can mail me the screenshots ( andi.wenger@gmx.de ), then I can upload them.
- Sat Aug 13, 2005 12:03 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
Re: Lighting does not work correctly for small models?
That would be great I've also heard from other people that have problems with this, so it would be really useful. Thank you, Niko.
- Mon Aug 08, 2005 1:18 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
Re: Lighting does not work correctly for small models?
This is because the normals of the mesh are scaled too, when modifying the scale. [...] That's not a bug in the engine, that's just how 3d engines work. I can not understand that. I thought normal vectors are completely independent from the size of the model - they just give information about the o...
- Tue Aug 02, 2005 8:00 am
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
Here are two screenshots. They are from the exactly same program. The only things that are different are the scaling of the room.3ds (first screenshot: 1f, second screenshot: 0.01f) and the camera position (first screenshot: -50f, 50f, -150f, second screenshot: -0.50f, 0.50f, -1.50f). http://www.xen...
- Mon Aug 01, 2005 1:23 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
- Mon Aug 01, 2005 1:19 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
- Mon Aug 01, 2005 1:06 pm
- Forum: Bug reports
- Topic: Lighting does not work correctly for small models?
- Replies: 12
- Views: 2839
Lighting does not work correctly for small models?
I have a strange problem with lighting of small models. I searched for the problem in the forum, but could not find something, so here is my description: Since I am using the unit "meter" in my game, most objects have only the size of about 2 units. Many models I am using use other units, ...
- Mon Jul 18, 2005 11:41 am
- Forum: Bug reports
- Topic: Patch to support texture loading for .MS3D files
- Replies: 7
- Views: 1719