Search found 7 matches

by 6opoDuJIo
Fri Oct 02, 2009 12:14 am
Forum: Beginners Help
Topic: Newton Dynamics not synchronized (I guess...)
Replies: 10
Views: 642

Re: Newton Dynamics not synchronized (I guess...)

Hello guys, I'm developing my game and advancing, but Gravity seems to be too weak. I think that is a problem with synchronization between Newton and Irrlicht. How is the better way to synchronize them? Thanks. maybe your collision shapes are too big (big shapes = slow calculations)... you also can...
by 6opoDuJIo
Thu Oct 01, 2009 12:17 pm
Forum: Beginners Help
Topic: .bsp - how you do that?
Replies: 2
Views: 289

ok,thx man 8)
i'm already find a q3 levels editor,and begins work with them)
by 6opoDuJIo
Thu Oct 01, 2009 11:57 am
Forum: Beginners Help
Topic: Newton Dynamics not synchronized (I guess...)
Replies: 10
Views: 642

why anyone use irrPhysX?is it only me? here you can get help and download this miracle) use irrPhysX,man this is simplier,better and faster there is a simple example (exe file,but you need nVidia PhysX driver installed) and this is a source code: /** Example 002 Quake3Map This Tutorial shows how to ...
by 6opoDuJIo
Thu Oct 01, 2009 10:21 am
Forum: Beginners Help
Topic: Irrlicht collision system - gravitation problem
Replies: 3
Views: 837

use irrPhysX,man this is simplier,better and faster there is a simple example (exe file,but you need nVidia PhysX driver installed) and this is a source code: /** Example 002 Quake3Map This Tutorial shows how to load a Quake 3 map into the engine, create a SceneNode for optimizing the speed of rende...
by 6opoDuJIo
Thu Oct 01, 2009 10:05 am
Forum: Beginners Help
Topic: .bsp - how you do that?
Replies: 2
Views: 289

.bsp - how you do that?

hello!i wanna know,how i can compile a .map level created in Valve Hammer Editor to irrlicht format supported .bsp level
by 6opoDuJIo
Mon Aug 31, 2009 5:01 pm
Forum: Code Snippets
Topic: (c++/OpenGL) Motionblur
Replies: 33
Views: 25094

it's great man :!:
BIG THX to you :D
that's wonderfull:mrgreen:
by 6opoDuJIo
Fri Aug 21, 2009 5:21 pm
Forum: Code Snippets
Topic: 3rd person camera #3,267 (C&C needed for newbie)
Replies: 26
Views: 17816

I did create follow-camera but I had some problems
at motion of object which a camera is fastened on, on a sloping surface, a camera terribly trembles and even sometimes sharply rides up up
who that can advise?


sorry for my bad english :wink: