Search found 3 matches

by dopamine
Fri Mar 25, 2005 10:32 pm
Forum: Off-topic
Topic: WOW, irrlicht 0.8 is fantastic !!!
Replies: 5
Views: 761

Irrlicht is so cool! And you are great Niko :D
by dopamine
Fri Mar 25, 2005 10:15 pm
Forum: Off-topic
Topic: md2 to .x or ms3d
Replies: 2
Views: 442

MD2 model format doesn't use skeletal animation. It uses key frames interpolation. So you can get only static geometry exporting to ms3d. But it means exactly the same as importing md2 in milkshape editor. lol

You can only use Milkshape3d editor to create an animated md2 from animated ms3d. :?
by dopamine
Fri Mar 25, 2005 6:38 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: bool keys[]
Replies: 25
Views: 36035

Try to implement a method like below //------------------------------------- void CIrrLichtEvent::ProcessInput() { if (IsKeyDown(KEY_KEY_W)) { actions... } if (IsKeyDown(KEY_KEY_A)) { actions... } ... } //------------------------------------- Then in the Irrlicht main loop call it to handle your eve...