Search found 4 matches
- Sat Oct 10, 2009 4:15 pm
- Forum: Project Announcements
- Topic: Zone of the Enders Clone
- Replies: 17
- Views: 7632
For the Anti-Aliasing there are 2 solutions. You could use the "copyBackbufferTo" function provided in this thread to copy the backbuffer to an RTT so that you can render with MSAA on the backbuffer and then do post processing (In D3D9 it doesn't seem possible to do MSAA directly on the RTT). You ...
- Wed Oct 07, 2009 8:18 pm
- Forum: Project Announcements
- Topic: Zone of the Enders Clone
- Replies: 17
- Views: 7632
- Wed Oct 07, 2009 12:47 am
- Forum: Project Announcements
- Topic: Zone of the Enders Clone
- Replies: 17
- Views: 7632
Zone of the Enders Clone
Following up on my entry to last months screen of the month is my project based on Zone of the Enders. Intended to support my CV, more of a technical demo than a fully fledged game. Not sure I can put in the effort to add sounds.
Currently runs at 40 fps+, trying to sort out the random slow downs ...
Currently runs at 40 fps+, trying to sort out the random slow downs ...
- Sat Aug 29, 2009 12:16 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month September [Winner announced!]
- Replies: 66
- Views: 41973