Search found 17 matches

by jokoon
Tue Feb 19, 2013 7:53 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [Tutorial] Getting started on Mac OS X
Replies: 81
Views: 89261

Re: [Tutorial] Getting started on Mac OS X

thanks, I'm going to try it.
by jokoon
Sun Sep 26, 2010 11:28 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [Tutorial] Getting started on Mac OS X
Replies: 81
Views: 89261

I'm really begging for someone to redo this short howto, Xcode has changed a lot of its interface, and irrlicht has changed also...
by jokoon
Sun Sep 26, 2010 10:54 pm
Forum: Beginners Help
Topic: GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
Replies: 3
Views: 536

Well the warnings are still there, but no errors with the download version...

Going back to http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=13890 :)
by jokoon
Sun Sep 26, 2010 10:34 pm
Forum: Beginners Help
Topic: GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
Replies: 3
Views: 536

Well I set XCode to build for osx 10.6 and this error goes away...
But gzio.c makes gcc "fail with exit code 1"...

EDIT: the SVN version brings up 6 errors and 26 warnings... not so bad :p
I'm currently recompiling the 1.7.1 download version...
by jokoon
Sun Sep 26, 2010 4:35 pm
Forum: Beginners Help
Topic: GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
Replies: 3
Views: 536

GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...

Code: Select all

GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file jcapimin.c)
I keep having this when opening the .xcodeproj from the SVN, what is wrong ?
by jokoon
Wed Dec 02, 2009 8:20 pm
Forum: Beginners Help
Topic: Need an idiot proof XCode tutorial
Replies: 0
Views: 412

Need an idiot proof XCode tutorial

Hello I'm a beginner in 3d programming (and I'm far to be be a guru in programming stuff and environments out there, all I know is g++ -c/-o) and don't know a lot about XCode, I was told on IRC to learn XCode first, but it looks like a big nightmare to me. All I have is a mac, and installing linux i...
by jokoon
Thu Nov 05, 2009 5:13 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
Replies: 7
Views: 15084

Finally, I made it work !
the only thing left to do were actually to move the .dll next to the .exe...
That is specified anywhere...
by jokoon
Thu Nov 05, 2009 12:56 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
Replies: 7
Views: 15084

http://gamedevfan.blogspot.com/2009/10/irrlicht-engine-easy-tutorial-intro.html This one does not tell to add the env paths, so are there necessary ? By the way, Iwas having difficulties with Xcode under OSX, but how about using eclipse under OSX ? Does it make some X11 application as I heard on the...
by jokoon
Tue Nov 03, 2009 11:30 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Unity 3d 2.6 goes free
Replies: 14
Views: 8902

Does this mean I have to quit trying to actually seek for a "irrlicht for dummies" tutorial ?

I could honestly give 10$ to anyone telling me how to write a makefile for irrlicht...
by jokoon
Wed Sep 02, 2009 10:50 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
Replies: 7
Views: 15084

Problem:

Can't find
- go to: Project > Properties > C/C++ Build > Settings > GCC C++ Compiler > Directories
Maybe I have a wrong eclispe, but I just downloaded it (the C++ one).
by jokoon
Wed Sep 02, 2009 10:26 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
Replies: 7
Views: 15084

2. Edit the Path variable in system environment variables and append "C:\MinGW\bin\;" and "C:\MinGW\libexec\gcc\mingw32\3.4.5\;". For the second one, make sure the last folder name (3.4.5) matches the folder name for the version of MinGW that you downloaded. That folder should c...
by jokoon
Wed Sep 02, 2009 10:04 am
Forum: Beginners Help
Topic: Google SketchUp 7
Replies: 16
Views: 3515

Yes, of course I won't make any character or living/animated stuff with sketchup, it is just to make environment. I'm just a beginner, and I don't want to hassle using blender for animating stuff since that is not my first priority in my game... And yes, sketchup is for noobs... but it is because it...
by jokoon
Sun Aug 30, 2009 8:06 pm
Forum: Beginners Help
Topic: Requesting advice about compile developping choice.
Replies: 6
Views: 387

Okay so I'll go for code block...

Next step will be for me to convert some collada file from a sketchup file, sketchup is so easy to use, I'll hope there is not any drawback for using it within irrlicht ?
by jokoon
Sun Aug 30, 2009 12:20 pm
Forum: Beginners Help
Topic: Google SketchUp 7
Replies: 16
Views: 3515

bump
by jokoon
Sun Aug 30, 2009 12:14 pm
Forum: Beginners Help
Topic: Requesting advice about compile developping choice.
Replies: 6
Views: 387

And if I want to make an easily portable code it can be either compilable to work on windows or some mac osx or unix system, what IDE should I use ? Code block seems fine, but maybe devcpp is good too ? By the way I am not a c++ wizard, but is the mingw compiler reliable and does it create quality w...