Search found 17 matches
- Tue Feb 19, 2013 7:53 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial] Getting started on Mac OS X
- Replies: 81
- Views: 89261
Re: [Tutorial] Getting started on Mac OS X
thanks, I'm going to try it.
- Sun Sep 26, 2010 11:28 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial] Getting started on Mac OS X
- Replies: 81
- Views: 89261
- Sun Sep 26, 2010 10:54 pm
- Forum: Beginners Help
- Topic: GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
- Replies: 3
- Views: 536
Well the warnings are still there, but no errors with the download version...
Going back to http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=13890
Going back to http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=13890
- Sun Sep 26, 2010 10:34 pm
- Forum: Beginners Help
- Topic: GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
- Replies: 3
- Views: 536
- Sun Sep 26, 2010 4:35 pm
- Forum: Beginners Help
- Topic: GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
- Replies: 3
- Views: 536
GCC 4.2 is not compatible with the Mac OS X 10.4 SDK...
Code: Select all
GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file jcapimin.c)
- Wed Dec 02, 2009 8:20 pm
- Forum: Beginners Help
- Topic: Need an idiot proof XCode tutorial
- Replies: 0
- Views: 412
Need an idiot proof XCode tutorial
Hello I'm a beginner in 3d programming (and I'm far to be be a guru in programming stuff and environments out there, all I know is g++ -c/-o) and don't know a lot about XCode, I was told on IRC to learn XCode first, but it looks like a big nightmare to me. All I have is a mac, and installing linux i...
- Thu Nov 05, 2009 5:13 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
- Replies: 7
- Views: 15084
- Thu Nov 05, 2009 12:56 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
- Replies: 7
- Views: 15084
http://gamedevfan.blogspot.com/2009/10/irrlicht-engine-easy-tutorial-intro.html This one does not tell to add the env paths, so are there necessary ? By the way, Iwas having difficulties with Xcode under OSX, but how about using eclipse under OSX ? Does it make some X11 application as I heard on the...
- Tue Nov 03, 2009 11:30 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Unity 3d 2.6 goes free
- Replies: 14
- Views: 8902
- Wed Sep 02, 2009 10:50 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
- Replies: 7
- Views: 15084
- Wed Sep 02, 2009 10:26 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
- Replies: 7
- Views: 15084
- Wed Sep 02, 2009 10:04 am
- Forum: Beginners Help
- Topic: Google SketchUp 7
- Replies: 16
- Views: 3515
Yes, of course I won't make any character or living/animated stuff with sketchup, it is just to make environment. I'm just a beginner, and I don't want to hassle using blender for animating stuff since that is not my first priority in my game... And yes, sketchup is for noobs... but it is because it...
- Sun Aug 30, 2009 8:06 pm
- Forum: Beginners Help
- Topic: Requesting advice about compile developping choice.
- Replies: 6
- Views: 387
- Sun Aug 30, 2009 12:20 pm
- Forum: Beginners Help
- Topic: Google SketchUp 7
- Replies: 16
- Views: 3515
- Sun Aug 30, 2009 12:14 pm
- Forum: Beginners Help
- Topic: Requesting advice about compile developping choice.
- Replies: 6
- Views: 387
And if I want to make an easily portable code it can be either compilable to work on windows or some mac osx or unix system, what IDE should I use ? Code block seems fine, but maybe devcpp is good too ? By the way I am not a c++ wizard, but is the mingw compiler reliable and does it create quality w...