Search found 3 matches

by hdalin
Wed May 26, 2010 3:07 am
Forum: Beginners Help
Topic: a runtime error
Replies: 3
Views: 507

:oops: Oops, i wasn't carefull enough. Thanks for the help.

P.S.: It's delete game, not delete ggame (thought you might want to know).
by hdalin
Tue May 25, 2010 6:18 pm
Forum: Beginners Help
Topic: a runtime error
Replies: 3
Views: 507

a runtime error

Hi everyone ... i'm kind of new to irrlicht and i wanted to start a small project, but i already have a problem.

I have the next three files:

main.cpp
#include <irrlicht.h>
#include "game.h"
using namespace irr;

int main()
{
ggame *game;
game -> init();
game -> run();
return 0;
}

game.h ...
by hdalin
Tue Sep 01, 2009 7:00 pm
Forum: Beginners Help
Topic: Movement tutorial on OSX, keys don't respond
Replies: 4
Views: 482

as far as i know you can also set the event receiver in the begining:

Code: Select all

IrrlichtDevice *device = createDevice(video::EDT_OPENGL,
        dimension2d<s32>(640,480), 16, false, false, false, &receiver);