Search found 4 matches
- Fri Oct 02, 2009 2:34 pm
- Forum: Everything 2d/3d Graphics
- Topic: Up Vector (Y vs. Z) and LH vs. RH
- Replies: 3
- Views: 1462
- Fri Oct 02, 2009 2:00 am
- Forum: Everything 2d/3d Graphics
- Topic: Up Vector (Y vs. Z) and LH vs. RH
- Replies: 3
- Views: 1462
Up Vector (Y vs. Z) and LH vs. RH
I've been wondering why Irrlicht and other game systems seem to promote LH coordinates and Y as up instead of Z. To me (and to whomever provided the sample 3D diagram on the Cartesian coordinates system at Wikipedia), Z and RH seem more intuitive. I figured out how to make Bullet and Irrlicht work m...
- Tue Sep 08, 2009 5:04 pm
- Forum: Beginners Help
- Topic: Headless Irrlicht?
- Replies: 2
- Views: 370
- Tue Sep 08, 2009 3:20 pm
- Forum: Beginners Help
- Topic: Headless Irrlicht?
- Replies: 2
- Views: 370
Headless Irrlicht?
Hello. In looking around at 3D engines, Irrlicht seems most applicable to my needs, especially how it has no dependencies. I do have a couple of questions. The main one on my head at the moment is that I'd like to be able to render graphics with or without an on screen window. That is, I'd like to h...