can you please post how you did it so other people can benefit from it?
i might have another solution:
use a file reader to read a list of files to load from a single text file
Search found 69 matches
- Sat Aug 06, 2005 11:41 am
- Forum: Beginners Help
- Topic: Filelists of an added .zip package?
- Replies: 6
- Views: 624
- Sat Aug 06, 2005 9:10 am
- Forum: Beginners Help
- Topic: XML bug
- Replies: 22
- Views: 2033
- Fri Aug 05, 2005 7:45 am
- Forum: Beginners Help
- Topic: XML bug
- Replies: 22
- Views: 2033
- Sat Jul 23, 2005 9:41 am
- Forum: Project Announcements
- Topic: Virtual City
- Replies: 80
- Views: 96864
- Wed Jul 06, 2005 6:35 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: More free games: Legends, Tribes2 clone
- Replies: 9
- Views: 2649
- Tue Jul 05, 2005 11:39 am
- Forum: Beginners Help
- Topic: Error in class def, Type Name Expected
- Replies: 2
- Views: 438
- Mon Jul 04, 2005 9:40 am
- Forum: Project Announcements
- Topic: Mupolis engine, known earlier as Virtual City, site moved!
- Replies: 59
- Views: 64017
- Thu Jun 30, 2005 4:42 pm
- Forum: Project Announcements
- Topic: 3D Fighter Game... Suggestions & Thoughts
- Replies: 3
- Views: 1205
- Thu Jun 30, 2005 6:48 am
- Forum: Project Announcements
- Topic: Mupolis engine, known earlier as Virtual City, site moved!
- Replies: 59
- Views: 64017
- Wed Jun 29, 2005 6:02 pm
- Forum: Beginners Help
- Topic: xml class
- Replies: 1
- Views: 324
- Wed Jun 29, 2005 6:08 am
- Forum: Advanced Help
- Topic: rotate camera
- Replies: 1
- Views: 721
- Tue Jun 28, 2005 6:26 am
- Forum: Beginners Help
- Topic: xml class
- Replies: 1
- Views: 324
xml class
Hi, I've stated on making a couple of classes for a game that me and some other guys are going to make.
I was doing an xml reader class and I know I'm doing something terribly wrong, here is my code:
#include "XMLReader.h"
IXMLReader* xml;
void createXMLReader(IrrlichtDevice* device, c8 ...
I was doing an xml reader class and I know I'm doing something terribly wrong, here is my code:
#include "XMLReader.h"
IXMLReader* xml;
void createXMLReader(IrrlichtDevice* device, c8 ...
- Thu Jun 23, 2005 5:53 am
- Forum: Advanced Help
- Topic: 3rd Person view
- Replies: 3
- Views: 961
- Wed Jun 22, 2005 10:40 am
- Forum: Advanced Help
- Topic: 3rd Person view
- Replies: 3
- Views: 961
1) use setTarget to set your player as the target the camera is looking at
2) then: use sin,cos stuff to set the height, ...
3) make it so that in the event receiver it can rotate the camera and zoom in/out
4) update the camera location every time the player moves or the camera is rotated (do 1 and ...
2) then: use sin,cos stuff to set the height, ...
3) make it so that in the event receiver it can rotate the camera and zoom in/out
4) update the camera location every time the player moves or the camera is rotated (do 1 and ...
- Tue Jun 21, 2005 5:54 am
- Forum: Open Discussion and Dev Announcements
- Topic: Map editor
- Replies: 7
- Views: 1217