Search found 3 matches
- Sat Dec 25, 2010 2:27 pm
- Forum: Beginners Help
- Topic: C++ Irrlicht in windows forms
- Replies: 3
- Views: 447
Exactly the same as example 14, expect make sure the windows forms application is compiled with /CLR, not the pure, safe or oldSyntax due to managed and none managed code. (Project Options btw). Also cast the handle like this : gseEngine = new OpenGSE( (HWND)gseRendererPanel->Handle.ToInt32() ); Done.
- Fri Dec 03, 2010 1:34 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: HOWTO Guide: Unmanaged Irrlicht in .NET WinForms
- Replies: 15
- Views: 14926
- Thu Dec 02, 2010 10:27 pm
- Forum: Open Discussion and Dev Announcements
- Topic: About threads...
- Replies: 7
- Views: 1935
At the moment I am creating a content editor for use with Irrlicht, well a layer above it to be precise, and it is quite happy with having multiple threads, just make sure that you 'sync' the refresh rates (otherwise nasty texturing effects take place). My application has it's own thread that deals ...