I haven't heard anything about this bug being fixed...
It generally happens when there are multiple materials assigned to the faces of a single mesh... So you would have to extract those faces from the mesh. You can also try UV mapping instead, which gives the mesh one material.
Search found 15 matches
- Mon May 03, 2010 6:22 pm
- Forum: Bug reports
- Topic: Bug importing animated DirectX files
- Replies: 6
- Views: 2614
- Mon Apr 19, 2010 3:23 pm
- Forum: Everything 2d/3d Graphics
- Topic: Theora player using Irrlicht
- Replies: 4
- Views: 5661
This movie player using ffmpeg can playback ogg files. http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=210526 The openAL playback hasn't been programmed to use vorbis. This is possible with OpenAL if you are willing to make changes to the class or the cAudio class. Either way youll have to pr...
- Sat Mar 20, 2010 7:44 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: ! THE VERY Advanced FontTool by N. Atanasov TTF2PNG + SOURCE
- Replies: 46
- Views: 35384
- Wed Mar 17, 2010 7:55 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: ! THE VERY Advanced FontTool by N. Atanasov TTF2PNG + SOURCE
- Replies: 46
- Views: 35384
- Sun Mar 07, 2010 5:10 pm
- Forum: Code Snippets
- Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
- Replies: 64
- Views: 26992
- Mon Jan 25, 2010 3:50 pm
- Forum: Code Snippets
- Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
- Replies: 64
- Views: 26992
- Sun Jan 17, 2010 3:13 pm
- Forum: Everything 2d/3d Graphics
- Topic: Importing Animations
- Replies: 13
- Views: 4644
- Tue Jan 12, 2010 5:26 pm
- Forum: Everything 2d/3d Graphics
- Topic: Importing Animations
- Replies: 13
- Views: 4644
- Fri Dec 18, 2009 3:05 pm
- Forum: Everything 2d/3d Graphics
- Topic: Importing Animations
- Replies: 13
- Views: 4644
- Wed Dec 16, 2009 5:43 pm
- Forum: Everything 2d/3d Graphics
- Topic: Importing Animations
- Replies: 13
- Views: 4644
- Tue Dec 15, 2009 5:27 pm
- Forum: Everything 2d/3d Graphics
- Topic: Importing Animations
- Replies: 13
- Views: 4644
Importing Animations
Hi, I have been trying to get my animations from Maya into Irrlicht and I have read lots of material on the forums about it. I purchased Ultimate Unwrap 3D Pro and I am able to get my animations from Maya into Unwrap and from Unwrap to Irrlicht, but no matter what format I use a few vertices in ever...
- Mon Nov 23, 2009 4:00 pm
- Forum: Code Snippets
- Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
- Replies: 64
- Views: 26992
I'm not sure if you are also having this problem, but when loading a new video the IImage->lock() throws an error... for me it was because the IImage wasn't being reinitialized when the video player was being recreated. the static char first_time wasn't being reset to 1 when the new player was creat...
- Wed Nov 18, 2009 4:15 pm
- Forum: Code Snippets
- Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
- Replies: 64
- Views: 26992
- Mon Nov 16, 2009 11:03 pm
- Forum: Code Snippets
- Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
- Replies: 64
- Views: 26992
For OpenAL in windows all you need to do is download the SDK and include the lib/inc folders OpenAL 1.1 SDK\include OpenAL 1.1 SDK\libs\Win32 OpenAL 1.1 SDK\ALUT\include OpenAL 1.1 SDK\ALUT\lib and add the following libraries to additional dependencies or as the other libraries were included above: ...
- Wed Oct 14, 2009 8:13 pm
- Forum: Code Snippets
- Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
- Replies: 64
- Views: 26992
what versions of the libraries did you create this on? I have other OpenAL/FFMPEG projects working fine but your example crashes on pFrame = avcodec_alloc_frame(); (line 659) stating Windows has triggered a breakpoint in videoPlayer2.exe. This may be due to a corruption of the heap, which indicates ...